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OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

Home Page: https://discord.gg/Q6QDxbNcfR

License: Apache License 2.0

Batchfile 0.02% C++ 74.78% C 16.11% Lua 4.28% CSS 0.04% HTML 1.15% HLSL 3.61% Perl 0.01%

ogsr-engine's Introduction

GitHub release Total downloads Build Status

Discord

English/Русский

Logo

English

Aim of the project:

  • Fix original engine errors
  • Improve and optimize graphics
  • Update engine components
  • Implement new features for developers

>>Developers<<

>>Wiki, changelog and more<<

>>Latest release<<

Write here to report bugs

Write here your suggestions, questions and everything else

Compilation guide:

  • Latest version of Visual Studio 2017 or 2019 or 2022 required
  • Open Engine.sln
  • Set the platform to x64 and the configuration to Release, then select Build -> Build solution

Thanks to:

And everyone else whose work has been used. If you are not mentioned, send a message and you will be added.

Русский

Цели проекта:

  • Исправление ошибок оригинального движка
  • Улучшение графики и оптимизация
  • Обновление компонентов движка
  • Внедрение новых возможностей для разработчиков

>>Разработчики<<

>>Wiki, cписок изменений и прочая информация<<

>>Свежий релиз<<

Баги можно присылать сюда

Предложения, вопросы и тп можно писать сюда

Инструкции по сборке:

  • Требуется актуальная версия Visual Studio 2017 или 2019 или 2022
  • Открываете Engine.sln
  • В студии выбираете Сборка -> Собрать решение, предварительно выставив платформу x64 и конфигурацию Release

Благодарим:

И всех остальных, чьи работы я использовал. Пишите, если забыл кого-то, добавлю в список.

ogsr-engine's People

Contributors

bigmack2304 avatar dsh2dsh avatar forserx avatar georgiy-timoshin avatar graff46 avatar joye-ramone avatar k0stov avatar kd87 avatar lvutner avatar nikitanikson avatar skyloaderr avatar tiger-vlad avatar xottab-duty avatar xrlil-batya avatar xrsimpodin avatar zander-driver avatar

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