Prototype for a ray-tracer implementation with WebGPU in web browsers, using Rust and WGPU
A browser with WebGPU support is needed (e.g. latest version of Chrome).
To build the WASM modules:
RUSTFLAGS=--cfg=web_sys_unstable_apis wasm-pack build --target web
Then run a web server using the root of this repository as work directory and visit /web/
path.