Comments (2)
"pocket_data": [
{
"pocket_type": {
"math": ["u_has_special_trait ? NONE : CONTAINER"]
}
}
]
Wouldn't that be a lot of fun?
from cataclysm-dda.
Might this allow for comestibles that reduce volume/weight, along with returning nutrients as you eat? using a "%consumed food" item similar to butchery and crafting would make large meals(or small stomachs) work pretty seamlessly.
from cataclysm-dda.
Related Issues (20)
- Short Shotguns and Short Shells HOT 3
- Map extras spawning on previously visited tiles, and monster spawns higher than usual HOT 2
- Road segments generating sideways HOT 3
- Leather Sheets are Uncuttable HOT 1
- Map Specials are Re-spawning on Previously Visited Areas HOT 1
- Game freeze when it saves HOT 1
- Vegans can wield composite bow, but not carry it by wearing(as it has bone material in it)
- Disable the no_npc_food mod, some specific NPCs will die by thirst(e.g. the four in the refugee center) HOT 4
- Mines occasionally spawn hordes of miner zs across several map tiles HOT 2
- Create Stages of Radio Broadcasts HOT 4
- Black Tea should be caffeinated
- Stop removing guns that could fit at the Gun Show, and fix existing guns and the months long bugs where interchangeable barrels on rifles aren't spawning on them at Gun Stores. HOT 3
- Unary "-" operation for typed relative coordinates missing HOT 2
- Prison with hidden lab can get parts rotated. HOT 2
- Tacoma: blanket mission should accept all kinds of blankets HOT 1
- Misaligned road tile HOT 3
- Quest to find Pneumatic Pnowledge suddenly "completed", but book itself is nowhere to be seen HOT 1
- "trapped" after fighting the void spider
- Guns with Interchangeable Barrel-Assemblies don't correctly spawn, s_gun_1 ammo vending machines selling snacks/drinks, stop adding/removing guns based heavily off Gunbroker results. HOT 9
- Mines spawn miners on surface across several overmap tiles HOT 1
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