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socket_server_exit为什么这么粗暴?
云风我发现在exit的时候, 直接return SOCKET_EXIT, 没有做清理工作啊, 怎么解释呢? 会不会有内存泄漏呢:)
report_accept为什么不把新的fd加入事件监听?
679 struct socket *ns = new_fd(ss, id, client_fd, s->opaque, false);
679行最后一个参数为什么要设为false,即为什么不加入事件监听呢?不是很理解。另外这样的话,要怎么监听事件呢?
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风哥,求README.
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