Experimental Renderer Implementation powered by Vulkan API
License: MIT License
C++ 94.64%Batchfile 0.13%GLSL 0.42%C 0.30%HLSL 4.52%
murakano's Introduction
Murakano
Murakano is a very simple implementation of graphics application that renders OBJ model.
If you are interested in my posts about this project, you can check my devlog.
For anyone who are curious about implementation details, visualized architecture and workflows, Refer to this repository for documentations
Features
Render Hardware Interface for Vulkan API
Direct lighting
OBJ format model rendering support
HLSL, GLSL shader compilation support (HLSL is a default shader language)