GithubHelp home page GithubHelp logo

coinbase / coinbase-bitmonet-sdk Goto Github PK

View Code? Open in Web Editor NEW
62.0 62.0 22.0 1.04 MB

DEPRECATED — Library to accept bitcoin payments in your Android App

License: BSD 2-Clause "Simplified" License

XML 34.55% Java 65.45%

coinbase-bitmonet-sdk's People

Contributors

ankur2tenn avatar ankurbn avatar faisalabid avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

coinbase-bitmonet-sdk's Issues

Gradle Compatibility

Would it be possible to add gradle files so this could easily be imported into Android Studio?

send_money endpoint now requires data to be wrapped in a "transaction"

In the file CoinbasePaymentProcessor.java, constructJSONForSendMoney(final String item, final double amount) creates the json that will be submitted to the send_money endpoint of Coinbase.

This worked for me until Friday, and then I realized we were getting 404s back from Coinbase with this message: {"success":false,"errors":["Required parameter missing: transaction"]}

Looking at their documentation, it seems they've made it required to include a "transaction" object in this json. A quick fix would be to wrap what's currently provided in constructJSONForSendMoney in a "transaction", and then send that json.

Incompatible License

Licensing this under GPLv2 makes it impractical to use in a commercial/closed source project. Yeah I could possible load the dex and access it via reflection, and will likely do that if need be, but what a PITA.

Would appreciate an alternative apache or BSD license being available.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.