comp159-fall17 / final-project-prefabulous Goto Github PK
View Code? Open in Web Editor NEWFinal Project for Prefabulous, LLC
Final Project for Prefabulous, LLC
Fertilizer should increase the grow rate of plants when applied to them.
Fertilizer should be an option at the market.
We want to include these features for this iteration:
Leave a comment if you want more or less features on this list
void TurnParticles(bool on) { }
Height is close, but not currently representative as a ratio of the current water level to maximum water level
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We should see an integration in slack soon, and I'll let you know soon.
Try to create a good-looking water particle system for the watering can (linked issue #3).
Piggy bank holdable and usable object
Let's add some cuteness!
It's too slow and not believable right now.
Currently when the can is grabbed, the particle system scales crazy big
Make physical seed stand
Change petal color based on seed color (linked to #45)
When "Flower Box" (linked #12 ) is activated, send all flowers to the market and give the player money
Seeds should look like low-poly seeds ๐
Enables us to have more than one workstation
Maybe use for water well or flower supplies
Right now they get locked into place, but that's not immersive
Sound effects for:
The scripts in the original 3D version of Flori may or may not carry over to Flori VR.
Create box with lid for storing flowers.
Port the planter code from Flori 3D over to our VR version. Don't copy and paste, but make the system work similarly.
Subtract money from piggy bank
Give the user an additional planter
Design and place tables, pots/planters and other important objects in an intuitive setup
Consider play area size when sizing play area
The item labels that appear when an item is brought to the user's face should always:
Make the seed from Flori 3D work in VR
Items should be refunded if they are placed back in the stand. The full value should be returned to the account.
Acquire all low-poly assets necessary for our first Demo:
Maybe we can do something cute and themed, with a VR environment as the main menu?
Grabbing in realistic places
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