I'm pretty sure this code does not work! I've archived it as I don't intend to develop it any further.
This is a driver for the VRidge API that lets you use Wii Remotes (aka Wiimotes) in VR.
- Buttons on Wii remotes are mapped to controller buttons for SteamVR
- Orientation is taken from Wii remotes, and mapped to VR controllers
- Yaw is locked to player, as Wii remotes do not have magnetometers
- Position is determined as a set distance from the user according to the orientation of each remote
- Accelerometers in remotes can be used to temporarily move the controllers, so objects can be reached etc.
- WiiUseJ v0.13 (awvalenti fork)
- Google GSON 2.8.1
- JeroMQ 0.4.0