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complementaryshadersv4's Issues

Maps in item frames render as black

Version details:
MC: 1.19.4
Iris: 1.6.1
Sodium: 0.4.10

Screenshot of issue:
image
It only seems to affect the map face, not the item frame. Let me know if there are any logs or configuration options that could be supplied to help!

Nether gold ore isn't glowing

1
As the image shown, normal gold ore and diamond ore are glowing. But the nether gold ore isn't glowing.

  • MC : 1.20.1
  • ComplementaryShaders_v4.7.2
  • Iris 1.6.7

Mekanism's Advanced bin display

Hi guys, not sure if this is the right place. I've asked on the discord and couldn't solve it, I guess it's a bug of some sort. Perhaps, it would be interesting to look at?

I'm running a Manufactio modpack that includes Mekanism mod, all on Minecraft version 1.12.2.
I've installed ComplementaryShaders_v4.7.1 and I also have Optifine 1.12.2 HD U G6.

Everything looks fine except Advanced bins from Mekanism mod. Item displayed is barely visible, it only shows the black outline. I've tried messing with settings for two days but without improvement. I've also tried BSL shaders and the item outline is a bit brighter but still blackened out.

I'm attaching a few screenshots. Let me know if there are any other details for me to provide.

Thanks for your time and help.

mc_prtscn1
mc_prtscn3
mc_prtscn4

Placebo

What is placebo and what it does?

[Suggestion/Question]

Is there any way to generate a reflection on certain blocks but not others, because I am able to get blocks to be reflective like water, (but its almost every block, such as grass.....). Maybe I am trying my settings wrong. I have been able to make blocks emissive in blocks.properties but having a way to add 'reflections' there would be nice, instead of everything being reflective or not.

Maps have holes under banner names

Using Complementary Shaders V4 on Iris 1.6.4
Background, purple wool for visibility:
issue-1
With shaders on, hole under the tagged red banner:
issue-2
With shaders off, no hole:
issue-3

reflection problem

there are some problems with the reflection of smooth surface
for example
2023-06-25_03 37 06
in this picture,the real fire and the reflection fire are all correctly shown

but,if I move my head a little up,and let the root of the real fire get out from the camera
2023-06-25_03 40 56
you see? the root of the reflection fire disappeared too!
in the real world,whether I can see the real fire or not,I can always see the whole refrection fire

the same problem also appeared on water and metal reflection

I wish you can fix it as soon as possible.

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