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This project forked from fallingcolors/hexmod

0.0 0.0 0.0 16.87 MB

Minecraft mod about drawing spells

License: MIT License

Java 71.27% Kotlin 28.68% GLSL 0.05%

hexmod's Introduction

Hex Casting

Curseforge | Modrinth | Source

A minecraft mod about casting Hexes, powerful and programmable magical effects, inspired by PSI.

Curseforge Link

On Forge, this mod requires:

  • PAUCAL
  • Patchouli
  • Kotlin for Forge
  • Caelus elytra api

On Fabric, it requires:

The Branches

We are currently developing Hexcasting v1.x for 1.19.2, on the main branch.

The 0.9.x versions, for 1.18.2, are in long-term support. We probably won't be adding any new features, but we will try to fix bugs. Those are on the 1.18 branch.

The gh-pages branch is for the online Hex book.

Other branches are old detritus from potential features.

For Developers

We publish artifacts on Maven at [https://maven.blamejared.com/at/petra-k/hexcasting/]. The modern coordinates are at:

hexcasting-[PLATFORM]-[MC VERSION]/[MOD VERSION]

There are some other folders in the hexcasting folder from old CI configurations; ignore those, they're stale.

Please only use things in the at.petrak.hexcasting.api package. (We do try to keep the API fairly stable, but we don't do a very good job.) If you find you need something not in there yell at me on Discord.

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