corosauce / desirepaths Goto Github PK
View Code? Open in Web Editor NEWAdds naturally made dirt paths to Minecraft as mobs walk over grass
Adds naturally made dirt paths to Minecraft as mobs walk over grass
'Worn Grass 1', 'Worn Grass 2' are sort of bland names!
Or something along those lines!
Sheep kept in pens seem to be prevented from eating once they trample all of their grass. 3 Suggestions: '1'sheep can eat the "reduced" grass from the paths the mod adds to the game, and when they do it becomes vanilla dirt. '2'If a block gets worn down to level 6 (basically a dirt block) and a sheep steps on the block, it becomes a vanilla dirt block. '3'pathway blocks with some grass left on them (worn path 1-5), can still spread grass to adjacent vanilla dirt blocks nearby.
If I use a shovel to change the Trampled Grass to a path block, it doesn't play a sound.
Heya,
i'm currently using a different dimension mod for my pack (The Midnight) and was wondering if we could get an option to specify which grass block should be turned into the paths eventually. I'd love to specify the Midnight grass block as one that can be worn down (i'd adjust the textures of the in between stages with a resource pack).
Think that could be possible?
Cheers,
SC
The blocks added by the mod can be broken instantly in survival mode, and sound like stone blocks rather than grass.
Mod version: 1.12.1-1.0
Could you make it so tornadoes could wear down grass as it would be cool if it could do that
I'd love to see tall grass be removed as the path wears down. I guess it couldn't really grow back, but removal would still be cool. Having a double grass in the middle of a path looks odd.
Thank you!
Hey, this mod is what I needed all time and simple yet effective, but there's no option or config to make block transitions when you walk in the direction for many amounts of time.
I want to make it like this:
Grass => Mycelium => Dirt => Grass Path => Coarse Dirt => Brown Concrete Powder
Stone => Light Grey Concrete => Andesite => Cobblestone
Sand => Sandstone => Sandstone Stair => Sandstone slab
The item models have grey grass on them - they are missing IItemColor bindings.
Mod version: 1.12.1-1.0
please, add support for biomes-o-plenty grass types
If a grass block changes to worn, remove the snow layer as well,. Not sure how involved it would be to add a stage or 2 to snow as well? (making it muddy before removing it).
Hopefully keep it compatible with Snow! Real Magic!
Note to self.
Or if that's too much, at the very least use vanilla grass texture with a custom dirt texture on top that has the transparent bits, as it is most likely you see way more of the grass colors from my mod than the dirt.
So i wanted to know if you're still gonna be updating this mod or if this is an archived project of yours. I got kinda confused with it, mainly because in your page it's labeled as an active mod, but in reality this doesn't seem to have gotten any new commits in a few years now, so i'd like to know if i'm allowed to fork this and republish it onto newer versions, or if i should just wait for your port of this mod and all.
Anyway, thanks for this :)
I think it would be a good idea to wear the grass slowly to a dirt block, then exchange vanillas dirt to grass algo with the one from DesirePaths.
DesirePaths: 1.2.3
I noticed while digging that the worn blocks have no tool requirement, and thus don't get dug faster when using a shovel. WAILA just shows 'No tool'.
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