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An all new way to code games in Python.

Home Page: https://corpengine.github.io/

License: MIT License

Python 100.00%
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corpengine's Issues

Scale & Rotation does not get applied when drawing

In the EngineRenderService, the code is supposed to fetch rotation, position and scale from existing TransformComponent. It seems to be doing well but the code returns an error stating that you can not use "float" for "Vector2".
To avoid this (for now) only the position gets applied.

To Reproduce
Steps to reproduce the behavior:

  1. Create an entity with a texture
  2. Add the entity & run mainloop

Expected behavior
The program was supposed to run without any errors.

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"sel" instead of "self"

To Reproduce
Steps to reproduce the behavior:

  1. Go to corpengine.py
  2. Scroll down to line 65
  3. See error

Screenshots
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Development Version v1.3.dev1

Changes in v1.3.dev1

Repo Changes

  • "Enhancement Request" Issue Template

Engine Changes

Rearrangements

  • Replaced following classes in main engine file with their own independent file (Resolves #29)
    • Colors
    • Version
    • Object
  • Removed Flags class; moved its properties under Constants class.

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