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Core implementation of Nvidia's GameStream protocol (C-based clients)

License: GNU General Public License v3.0

C 100.00%

moonlight-common-c's Introduction

Moonlight Streaming Core Library

Moonlight-common-c contains the core GameStream client code shared between Moonlight clients, including Moonlight Chrome, Moonlight iOS, and Moonlight Android.

If you are implementing your own Moonlight game streaming client that can use a C library, you will need the code here.

Note to Developers

Moonlight-common-c requires the specific version of ENet that is bundled as a submodule. This version has changes required for IPv6 compatibility and retransmission reliability, among other things. These are breaking API/ABI changes which make Moonlight-common-c incompatible with other versions of the ENet library. Attempting to runtime link to another libenet library will cause your client to crash when connecting to recent versions of GeForce Experience.

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