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Christopher Serr's Projects

darwin-rs icon darwin-rs

darwin-rs, evolutionary algorithms with rust

dependabot-core icon dependabot-core

🤖 The core logic behind Dependabot's update PR creation, and the public issue tracker for all things Dependabot

dirs-rs icon dirs-rs

a low-level library that provides config/cache/data paths, following the respective conventions on Linux, macOS and Windows

docs icon docs

Documentation for tmi.js

dolphin icon dolphin

Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.

druid icon druid

A data-first Rust-native UI design toolkit.

euc icon euc

A software rendering crate that lets you write shaders with Rust

euclid icon euclid

Geometry primitives (basic linear algebra) for Rust

event_list_editor icon event_list_editor

An editor for the event_list.dat files found in The Legend of Zelda: The Wind Waker.

font-kit icon font-kit

A cross-platform font loading library written in Rust

fontdb icon fontdb

A simple, in-memory font database with CSS-like queries.

gcn icon gcn

Rust crate describing game independent GameCube APIs to link to.

gcn-fonts icon gcn-fonts

A procedural macro + rendering facilities for rendering fonts in GameCube games.

gekkoassembler icon gekkoassembler

Assembles Gekko Assembly to an Action Replay or Gecko Cheat Code

gfx icon gfx

A high-performance, bindless graphics API for Rust.

gloo icon gloo

A modular toolkit for building fast, reliable Web applications and libraries with Rust and Wasm

goscript icon goscript

Go specs implemented as a scripting language in Rust.

hlua icon hlua

Rust library to interface with Lua

hotkey-debug icon hotkey-debug

Nothing to see here. This is just for debugging purposes

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