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course-project-internet-explorers's Introduction

cool java game


Contributing

Getting Started

  1. Install node.js.
  2. Install Prettier and Prettier for Java using
    npm install prettier prettier-plugin-java --save-dev
  3. Set the Git Hooks directory using
    git config --local core.hookspath .\git-hooks\

Running

Simply run the Gradle task :run to launch the game. Dependencies are automatically installed as necessary.

In the map screen, the arrow keys move the camera, while o and l allow zooming in and out, respectively.

course-project-internet-explorers's People

Contributors

philip-nicolas avatar roylin2000 avatar mdawess avatar aki2000ful avatar chanoiano avatar compteam121 avatar github-classroom[bot] avatar andylin2021 avatar

Stargazers

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Watchers

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course-project-internet-explorers's Issues

add config system for development & game settings

config system

  • ConfigurableSetting class for game configs
  • GameConfigManager use-case to mutate configs
  • command line interface to read/write settings

configs to implement

  • physics rendering
  • detached camera mode

Create Design Document draft

  • Everyone adds summary of at least 1 feature they've been working on
    • Akshay
    • Andy
    • Ian
    • Michael
    • Philip-Nicolas
    • Roy
  • Everyone includes link to 1-2 PRs they've made, and explains its significance
    • Akshay
    • Andy
    • Ian
    • Michael
    • Philip-Nicolas
    • Roy

add pause menu

  • pausing the game pauses physics
  • pausing the game pauses level time
  • can return to main menu

Create build system

  • build system to bundle game into single executable
  • add tag to build & host releases on GitHub (maybe)

Structural & Naming Refactors

Refactoring Steps

Project Structure

  • identify highly coupled classes which could be in the same package

Naming

  • Identify poorly named classes, methods, & variables
  • rename on the spot or add // TODO rename comments

Check before issue resolution

  • project structure modified to reflect class coupling
    • CharacterManager & WorldEntityManager
    • discussed others
  • no // TODO rename comments remain

Level System Refactor

  • Streamline level initialization process
    • use template pattern
  • Fix LevelState's dependence on Spawner
    • inititialize and store spawners in level manager instead of levelstate
  • Refactor LevelManager to behave soley as a Use-Case
  • remove game presentation from LevelGameplayController – could add LevelScreen class for presentation

Save & Load LevelState

  • add buttons to save/load level
  • Ensure LevelState serialization works
  • add tests for LevelState

Close app gracefully

stop having an error thrown every time the app closes

  • no error when game window is closed
  • no error after clicking "Quit"

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