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An implementation of the Evolution game, as seen in Matthias Felleisen's Software Dev course in Spring 2016

License: MIT License

Python 99.88% Shell 0.12%

evolution's Introduction

Evolution

This project implements my project for Northeastern's CS4500 with Matthias Felleisen, better known as 'Hell'.* To see the specifications, check the course website. To see the canonical implementation, check Matthias's version

*I can assure you that on the first day, Matthias walks in and says "Welcome to Hell."

Tests

are insufficient, but can be run with python3 -m unittest

#Known Issues

  • when players are kicked, either too many or kicked, or the wrong ones are.
  • there's a bug in the game logic on the server somewhere that causes full games to end with incorrect scores. I suspect that both have to do with the logic to rotate players, but I haven't fixed them in the interest of leaving the code as it was at the end of the course.

evolution's People

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