SDL based tile game engine with Lua scripting.
On the command line :
mkdir build
cd build
cmake ..
or
./compile.sh
Windows users should use the cmake gui or a mingw terminal.
Make sure you have OpenGL, SDL, SDL_image and Lua51 installed and that your cmake is up to date.
###Building Luaabind### bjam --toolset=gcc link=static
note that the link
param has no hyphen - this is something to do with bjam - whatever.