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[Feature request] Inflict potion effects on the entity you're milking

I want to create a process where you use a pig to turn molten iron into molten pig iron. We're basically pouring molten metal into a pig and mixing it with molten animal. It's not pretty, and I doubt it would survive.

Dealing damage would open up a lot of possibilities, but to make this slightly more interesting, what if this process could apply a potion effect? I'd like the arbitrary milking recipe to have an optional parameter where you can supply a potion ID, a duration, and a strength.

Some examples of what you could do with this:

  • Extract liquid slime from a giant slime, which gives them a jump boost effect because they suddenly weigh less.

  • Using a rusty bucket works, but it hurts the cow.

  • Right click on a player with a speed potion to inject it into them. It returns an empty bottle.

  • Heal your dog with modded meat. It returns the bone.

  • Clicking on an iron golem with a sharp object gives you an iron ingot, but it does damage to the golem causing him to get angry and fight back.

Incompatibility with Tool progression mod

If the tool progression is installed alongside alfinivia, block breaking speed cannot be modified. Even if no changes have been made to the tool progression configuration.

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