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quoridor-ai's Issues

The AI pawn disappears and hangs the game

The following situation, being the AI's turn,
image
leads to this:
image

My guess is that the enemy pawn must go back from the newly formed deadend, tries to jump over me, but the jumping over messes up because we're on one side of the board.

Winning condition and indication of side currently playing.

Is it possible to add a clear stop to the game?
I have won against the AI by reaching the opposite row, however it was still possible to interact with the game by placing walls, and the AI continued to perform moves.
Also, I found it hard to identify whose move was currently going on.

I am asking that because I really like this game, and it has also been well-received by my friends.
I have the board version, and, as a side project I would like to make a website where a two-player version of the game would be possible.
I have a slight knowledge of PHP, so the server-side option wouldn't be too hard to do, but my javascript and ajax knowledge is almost non-existent. I think this would be an opportuninty for me to learn ajax.

If you are willing to help me out, let me know ;)

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