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Dan Hutt's Projects

gamblers-ruin icon gamblers-ruin

Simulates a gambler who start with $stake and place fair $1 bets until she goes broke or reach $goal. Keeps track of the number of times she wins and the number of bets she makes. Run the experiment N times, averages the results, and prints them out.

pacman-python icon pacman-python

Faithful Pac-Man adaptation using PyGame including bouncing fruit, ghosts that chase you with the A* algorithm, and support for external mazes of any size with custom color schemes for each maze. Cross-platform, high score, and joystick support.

python-the-hard-way icon python-the-hard-way

This is my repository to that I'll be using to learn Git from the CL as well as learning python "The hard way". I'll probably branch off from the typical lessons early on to begin messing around with libraries.

trajectory_console icon trajectory_console

Imagine you’re working on developing a game similar to Scorched Earth, a 2D tank-fighting game where tanks fire shells hoping to destroy the enemy tanks. One of the challenges of the game is that the player has to predict where the shell will land after following a parabolic trajectory. While you may not have taken physics, the equations are straightforward and you should be able to develop a solution that will accurately calculate the shell path given a starting shell speed and trajectory (angle of fire).

webpacman icon webpacman

Learning some web stuff by building pacman in the browser

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