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Fixes attributes having a cap on them that is below what mods expect.

License: GNU Lesser General Public License v2.1

Java 100.00%
hacktoberfest

attributefix's Introduction

AttributeFix

Minecraft uses an attribute system to handle important calculations. It covers everything from armor values, to attack damage, to the maximum health of a mob. This system also introduced attribute caps, which limit how high any value can be. While this usually goes unnoticed, many mods are unknowingly affected by it. One common example is a set of armor that provides the player with more than 30 points of armor. The vanilla game limits armor to 30 points, so any armor points above that are completely wasted. This mod significantly increases these caps to allow mods to work as they were intended.

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attributefix's People

Contributors

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attributefix's Issues

[Requast] Save max health

When the Attribute generic.max_health is used to raise the player's health above max then the player saves or logs out the players health isn't saved. Instead it is capped at ten hearts. I found this plugin which fixes this. But I wish there were a forge mod for this.

Other Attributes?

Is there any possibility to add a maximum amount for the other attributes:

  1. all other types of resistances (poison, fire, lightning?, magic, physical, etc,)
  2. health regeneration rate
  3. swimming speed
  4. total hearts you can have (from gear, heart container items, baubles, etc)
  5. prevent adding an enchantment if it would pass the limit of [insert attribute]

Is there a way to become compatible with other mods that give you attributes/enchantments?

Thank you.

[CRASH] Forge 1.19.2 Crash Upon Startup

Minecraft Version

1.19.2

Mod Version

17.2.7

Mod Loader

Forge

What environment are you running the mod in?

Client

Issue Description

Booted up the game as normal, just before the game finally loaded in, it gave an error as shown in the attached file below and generated a crash log.
Screenshot_96

Crash Log

crash-2024-02-23_19.17.05-fml.txt

Are you doing anything weird?

This issue only popped up when I removed Tough as Nails (v. 8.0.0.78 for 1.19.2 Forge) and Tough as Tweaked (v. 1.0.2 for 1.19.2 Forge) and replaced it with ColdSweat (latest ver. for 1.19.2 Forge), Thirst Was Taken(latest ver. for 1.19.2 Forge), and Thirst Was Taken Canteens(latest ver. for 1.19.2 Forge).

Version for 1.19-rc2 is marked on CurseForge as 1.18.2

Upon launch, it gives the following message as an error:
Mod 'Additionalentityattributes' (additionalentityattributes) 1.0.0+1.19 requires version 1.19-rc.2 or later of 'Minecraft' (minecraft), but only the wrong version is present: 1.18.2!

Downloading the 1.20.1 version suddenly started making all my other mods cause java.lang.RuntimeException

Before I installed the new version, everything worked fine and I was on my world and had 0 issues.
Then I saw the update so I installed the mod and the DetailedArmorBar which is why I needed the updated mod.

After I installed it, multiple mods that worked fine hours ago, started causing java.lang.RuntimeException no matter what combination of taking them out or taking out this mod and I just cannot get back into my world again after being on it hours before.

The only change was downloading this mod and suddenly everything starts breaking.

AttributeFix-Forge-1.18.1-13.0.2.jar makes server crash

Forge: net.minecraftforge:39.0.5[16:08:16] [main/FATAL]: Failed to start the minecraft server
net.minecraftforge.fml.LoadingFailedException: Loading errors encountered: [
AttributeFix (attributefix) encountered an error during the complete event phase
º7org.spongepowered.asm.mixin.transformer.throwables.IllegalClassLoadError: Illegal classload request for net.darkhax.attributefix.mixin.AccessorRangedAttribute. Mixin is defined in attributefix.mixins.json and cannot be referenced directly
]
at net.minecraftforge.fml.ModLoader.waitForTransition(ModLoader.java:235) ~[fmlcore-1.18.1-39.0.5.jar%2363!:?]
at net.minecraftforge.fml.ModLoader.lambda$dispatchAndHandleError$21(ModLoader.java:200) ~[fmlcore-1.18.1-39.0.5.jar%2363!:?]
at java.util.Optional.ifPresent(Optional.java:178) ~[?:?]
at net.minecraftforge.fml.ModLoader.dispatchAndHandleError(ModLoader.java:200) ~[fmlcore-1.18.1-39.0.5.jar%2363!:?]
at net.minecraftforge.fml.ModLoader.lambda$finishMods$17(ModLoader.java:189) ~[fmlcore-1.18.1-39.0.5.jar%2363!:?]
at java.lang.Iterable.forEach(Iterable.java:75) ~[?:?]
at net.minecraftforge.fml.ModLoader.finishMods(ModLoader.java:189) ~[fmlcore-1.18.1-39.0.5.jar%2363!:?]
at net.minecraftforge.server.loading.ServerModLoader.load(ServerModLoader.java:48) ~[forge-1.18.1-39.0.5-universal.jar%2366!:?]
at net.minecraft.server.Main.main(Main.java:104) ~[server-1.18.1-20211210.034407-srg.jar%2362!:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
at net.minecraftforge.fml.loading.targets.CommonServerLaunchHandler.lambda$launchService$0(CommonServerLaunchHandler.java:46) ~[fmlloader-1.18.1-39.0.5.jar%2323!:?]
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.0.7.jar%235!:?]
at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:90) [bootstraplauncher-0.1.17.jar:?]

C:\Users\pyoup\Desktop\server custom modéed>pause
Appuyez sur une touche pour continuer...

the problem is the same

Suggestion: Raise cap from 2^16 to 2^32

Context: On a modded server I have maxed out my current armor, and I want to see just how high this value is. Please raise this cap or alternatively make it configurable.

1.12.2 not working

I am having a issue that the mod is not working, not changing anything. I have it installed and tested it many times and i get the same damage (-4 hearts) when i am wearing 30 armor and 80 armor.I have newest version of forge 1.12.2 and this mod and some other mods.
Edit:To get that 80 armor i was using mod called materialchanger.

[1.12.2] Mob Properties Randomness not allowing over max cap with this mod installed

Hello! I seem to be having an issue with either this mod or another. I have a mod called Mob Properties Randomness that allows me to set mob attributes. I have set a few dragons over the 30 armor limit. 1 in particular I gave hundreds of armor points so it will be basically untouchable. The problem is it seems to be taking just as much damage as all the rest of the dragons. It seems like this mod isn't actually overriding the armor max cap. Note that I am also adjusting the armor toughness over its max. Is there a setting I need to turn on on this mod to make it actually override it or will it do it as soon as I put it in the world? Also I saw in the config that the maxes can be set there, but as default it is already set to like 600 or 6000 and something for armor. I have only given the dragon 250 then 500 for testing to see if it changes at all by doubling the armor points, so it should be within the amount in the config.
Config for this mod is whatever the default load is.
Config for the other mod:
MobsPropertiesRandomness.zip

[Suggestion] Extended Cap for Saturation and Hunger

Some vanilla and modded foods can lead to reaching maximum saturation before hunger is full, wasting the excess saturation.
I'm not sure if it's possible to decouple hunger and saturation, if extending these attributes would lead to unintended consequences, or if extending these attributes is possible, but these seem like nice options to have if available.

A vanilla example would be starting at zero hunger and eating Golden Carrots until hunger is full.
An extreme example of modded foods with high values would be the Confit Byaldi and Potato Knishes from the Rats mod (something like 50 hunger and 1000 saturation).

[1.16.5] Suggestion: Add a check for FakePlayer Class

Context: I use a japanese mod called LittleMaidReBirth which adds battlemaids into minecraft. I also use this mod in-conjunction with AnnointedItems which adds attributes to items via an Annointed table.

My issue is that the attributes do not apply to the maids. That mod uses the class FakePlayer which extends to ServerPlayerEntity.
If AttributeFix could apply this class to its mod, I'd hope to see speedy fast maids and other cool attribute modified modded entities that also use this class!

Thank you!

Link to Maid mod(s)
Requirement 1 & 2
(I know, site is in japanese so here's a link to the downloads.)

Server Instance on 1.18.1 Fabric crash

[19:31:26] [Server thread/ERROR]: Encountered an unexpected exception
java.lang.RuntimeException: Mixin transformation of net.darkhax.attributefix.mixin.AccessorRangedAttribute failed
        at Not Enough Crashes deobfuscated stack trace.(1.18.1+build.6) ~[?:?]
        at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:252) ~[fabric-loader-0.12.12.jar:?]
        at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.tryLoadClass(KnotClassDelegate.java:150) ~[fabric-loader-0.12.12.jar:?]
        at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:155) ~[fabric-loader-0.12.12.jar:?]
        at java.lang.ClassLoader.loadClass(Unknown Source) ~[?:?]
        at net.darkhax.attributefix.config.AttributeConfig.applyChanges(AttributeConfig.java:47) ~[AttributeFix-Fabric-1.18.1-13.0.1.jar:?]
        at net.darkhax.attributefix.AttributeFixFabricServer.lambda$onInitializeServer$0(AttributeFixFabricServer.java:20) ~[AttributeFix-Fabric-1.18.1-13.0.1.jar:?]
        at net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents.lambda$static$2(ServerLifecycleEvents.java:48) ~[fabric-lifecycle-events-v1-1.4.1+c15ca335c8-83bdf7047940da8a.jar:?]
        at net.minecraft.server.MinecraftServer.handler$dfh000$afterSetupServer(MinecraftServer:9273) ~[server-intermediary.jar:?]
        at net.minecraft.server.MinecraftServer.runServer(MinecraftServer:663) ~[server-intermediary.jar:?]
        at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer:270) ~[server-intermediary.jar:?]
        at java.lang.Thread.run(Unknown Source) [?:?]
Caused by: org.spongepowered.asm.mixin.transformer.throwables.IllegalClassLoadError: Illegal classload request for net.darkhax.attributefix.mixin.AccessorRangedAttribute. Mixin is defined in attributefix.mixins.json and cannot be referenced directly
        at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:334) ~[sponge-mixin-0.10.7+mixin.0.8.4.jar:0.10.7+mixin.0.8.4]
        at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:234) ~[sponge-mixin-0.10.7+mixin.0.8.4.jar:0.10.7+mixin.0.8.4]
        at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:202) ~[sponge-mixin-0.10.7+mixin.0.8.4.jar:0.10.7+mixin.0.8.4]
        at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:247) ~[fabric-loader-0.12.12.jar:?]
        ... 10 more
[19:31:26] [Server thread/ERROR]: This crash report has been saved to: C:\Users\\Downloads\aqm2-server\test3\.\crash-reports\crash-2021-12-18_19.31.26-server.txt

problem

The cost of booking and its cost and restrictions remained the same, despite the established measures of the maskum and the installation of the mod did not affect this. I tried to change the config, the problem remained the same

Does the mod also fix damage calculation?

If damage calculation is not fixed, taken damage will always have a lowerbound of 20% no matter what sort of insane armor point a player has (before damage reduction enchantments calculation), if the equation posted online is true.

[Conflict] {attribute-fix-fabric-1.17.1-1.0.2} Origins mod armor issue

When using together with Shulk Origin from Origins, the armor value goes down as the armor increases, making you take more damage.

My issue happens when putting on armor as a shulk race, tested with a full iron set vs just having no armor. Having no armor still reduces damage (from natural armor +8) whilst wearing armor made it take more damage than what the weapon would normally do (lost 4 hearts vs a 6.5 damage sword). The iron armor was crafted using the blacksmith class from Origins:Classes. When using the same armor with other races, the armor seemed to be working fine.

Environment Info

To many people posting on Curseforge neglect to include information about where their mod belongs. Client, server or both? You turned off comments so this is my only option...

[CRASH] <first launch crash>

Minecraft Version

1.20.1

Mod Version

21.0.4, 21.0.3, 21.0.2, 21.0.1

Mod Loader

Forge

What environment are you running the mod in?

Client

Issue Description

Got the mod for Passive Skilltree and it crashes on launch, no matter what version it seems. I get error code 1, no crash log. I updated java. My game doesnt have a config file for attribute fix yet.

Crash Log

Error code 1

Are you doing anything weird?

Maybe!! Im not sure. This is my first time messing with mods.

[BUG] 1.20.1 Apotheosis + AttributeFix

Minecraft Version

1,20,1

Mod Version

AttributeFix-Forge-1.20.1-21.0.4.jar

Mod Loader

Forge

What environment are you running the mod in?

Client

Issue Description

Apotheosis-1.20.1-7.3.1.jar

[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:mining_speed' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:arrow_velocity' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:healing_received' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:draw_speed' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:ghost_health' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:prot_pierce' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:armor_pierce' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:prot_shred' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:arrow_damage' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:fire_damage' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:current_hp_damage' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:overheal' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.166] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:crit_chance' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.167] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:dodge_chance' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.167] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:cold_damage' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.167] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:crit_damage' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.167] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:life_steal' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.167] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:experience_gained' does not belong to a known attribute. This entry will be ignored.
[29Feb2024 19:29:52.167] [Worker-ResourceReload-6/ERROR] [AttributeFix/]: Attribute ID 'apotheosis:armor_shred' does not belong to a known attribute. This entry will be ignored.

[CRASH] Crash when reading config file.

Minecraft Version

1.18.2

Mod Version

14.0.2 ?

Mod Loader

Forge

What environment are you running the mod in?

Client

Issue Description

Can't even open minecraft to the main menu, immediately opens an error instead (Screenshot included). Mod is a part of a larger modpack (Prominence II (+a few mods I added myself))

Error Screen on Loading

Please explain what needs to be fixed in dumb terms, just started modding and pretty useless at it. Thanks

Crash Log

2024-05-03-3.log

Are you doing anything weird?

No response

Latest version crashes at startup

After completing phase 1 during game load up, the game crashes :/

crash report: https://pastebin.com/RxKZZpAn

Also, to note, if you noticed in the crashlog, your mod is not the only one that crashed. Quark, your mod dark utilities, solar flux, and draconic evolution also errored during loadup. I was going to report this to the other mod authors, but if you could tell me what is wrong with my pack rn that would be awesome. @Darkhax

When will we get a 1.20.1 version?

I've been looking around for ways of seeing if I can get the 1.20 port to work for 1.20.1 since the Overloaded Armor Bar mod I got will not let me open Minecraft until I have a working version of this mod for 1.20.1, and this is the closest I can get, being just 1.20.
I saw you said there will be a 1.20.1 version posted soon about 3 weeks ago, but nothing since.
Any idea or words on any progress on that?

Massive Lag When Near High Attribute Entities

When I go within a specific distance of entities with attributes (mainly health) over about 100000, I get a massive lag spike and can barely move until I'm out of the radius. It also doesn't help that the mobs are immune to projectiles, but that's more of a me problem.

I don't know why the spike happens, and I cannot find anything about it, plus my game has crashed a lot due to this in the past. I tried to use the greatest graphics settings I could, but even with optifine, I still got the spike. I need help with this.

[Bug] Broken updater Url

[13:33:14] [Forge Version Check/INFO] [ne.mi.fm.VersionChecker/]: [attributefix] Starting version check at https://updates.blamejared.com/get?n=attributefix&gv=1.19.2
[13:33:14] [Forge Version Check/WARN] [ne.mi.fm.VersionChecker/]: Failed to process update information
com.google.gson.JsonSyntaxException: java.lang.IllegalStateException: Expected BEGIN_OBJECT but was STRING at line 1 column 1 path $
        at com.google.gson.Gson.fromJson(Gson.java:975) ~[gson-2.8.9.jar%2370!/:?] {re:mixin}
        at com.google.gson.Gson.fromJson(Gson.java:928) ~[gson-2.8.9.jar%2370!/:?] {re:mixin}
        at com.google.gson.Gson.fromJson(Gson.java:877) ~[gson-2.8.9.jar%2370!/:?] {re:mixin}
        at com.google.gson.Gson.fromJson(Gson.java:848) ~[gson-2.8.9.jar%2370!/:?] {re:mixin}
        at net.minecraftforge.fml.VersionChecker$1.process(VersionChecker.java:183) ~[fmlcore-1.19.2-43.1.3.jar%23241!/:?] {}
        at java.lang.Iterable.forEach(Iterable.java:75) [?:?] {re:mixin}
        at net.minecraftforge.fml.VersionChecker$1.run(VersionChecker.java:114) [fmlcore-1.19.2-43.1.3.jar%23241!/:?] {}
Caused by: java.lang.IllegalStateException: Expected BEGIN_OBJECT but was STRING at line 1 column 1 path $
        at com.google.gson.stream.JsonReader.beginObject(JsonReader.java:384) ~[gson-2.8.9.jar%2370!/:?] {}
        at com.google.gson.internal.bind.MapTypeAdapterFactory$Adapter.read(MapTypeAdapterFactory.java:183) ~[gson-2.8.9.jar%2370!/:?] {}
        at com.google.gson.internal.bind.MapTypeAdapterFactory$Adapter.read(MapTypeAdapterFactory.java:145) ~[gson-2.8.9.jar%2370!/:?] {}
        at com.google.gson.Gson.fromJson(Gson.java:963) ~[gson-2.8.9.jar%2370!/:?] {re:mixin}
        ... 6 more

[QUESTION] <Compatible with Puffish Skills?>

Question

In config\attributefix.json I've noticed this strange range:

    "puffish_skills:player.ranged_damage": {
      "enabled": false,
      "min": {
        "default": 0,
        "value": 0
      },
      "max": {
        "default": 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,
        "value": 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
      }
    },

It is also this way with some other attributes of Puffish Skills
While the rest of other mods and vanilla more like this: (numbers vary but they are smaller than example above)

    "puffish_skills:player.stamina": {
      "enabled": false,
      "min": {
        "default": 0,
        "value": 0
      },
      "max": {
        "default": 1024,
        "value": 1024
      }
    },

So the question is, is the example above is okay, or something is broken, and shouldn't be like this.
TLDR: Is AttributeFix compatible with Puffish Skills?

Request: armor and armor toughness not working

so there were two attributes that didnt really work at all, the armor and armor toughness. so i wore a full set of allthemodium armor, then i tried to test to see if the all the attributes work, so i summoned a strong mob like an iron golem, i turns out i took half a heart/a full heart of damage every time, and i thought, "hol up, somethings wrong", then i took off all my armor, then used commands to set my armor points to 30 for comparision. It turns out i take the exact same damage as i did before. is there anything i or you can do?

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