GithubHelp home page GithubHelp logo

davidar / fabularium Goto Github PK

View Code? Open in Web Editor NEW

This project forked from tccowper/fabularium

17.0 5.0 2.0 34.8 MB

Source code for Fabularium (https://play.google.com/store/apps/details?id=com.luxlunae.fabularium)

License: GNU General Public License v2.0

HTML 9.24% C 19.14% C++ 9.14% Objective-C 0.44% Perl 6 28.76% Perl 2.72% Terra 0.05% ActionScript 0.03% Makefile 0.05% CSS 0.13% JavaScript 2.68% Java 26.91% CMake 0.16% Roff 0.05% Emacs Lisp 0.49%

fabularium's Introduction

Fabularium

This is the source code for the Fabularium app at https://play.google.com/store/apps/details?id=com.luxlunae.fabularium.

About

Create and play interactive fiction on your Android phone or tablet. Also known as text adventures, interactive books, playable novels, z-machine, glulx, tads, terps. Fun for adults and also a great way to encourage children to read and develop their imaginations.

Fabularium can play all of the major formats: Adrift (including version 5), AdvSys, the Adventure Game Toolkit (AGT), Alan (2 and 3), Glulx, Hugo, Level 9, Magnetic Scrolls, Scott Adams Adventures (Scottfree), Tads (2 and 3) and Zcode (Infocom). It also includes a simple integrated development environment (IDE) for creating your own Glulx, Tads 3 and Zcode games.

Fabularium supports Unicode games, so if you would prefer to play in a language other than English, no problems! Either define your own keyboard via the keyboards.ini file (see examples in that file) or disable the built-in keyboard via the settings, to use your system keyboard. Keyboards defined via keyboards.ini can have multiple layouts and each key can be programmed to generate one Unicode character, a complete command, or even multiple commands, that are fed to the interpreter one by one. As with anything else in fab.ini, you can set the different keyboards you've defined in keyboards.ini to automatically load with different game and terp combinations.

Fabularium takes accessibility seriously. Much of the app is now TalkBack enabled and the built-in keyboard supports "explore by touch" and "lift to type" technology. Accessibility features will continue to improve over the coming releases. If you are blind or vision-impaired and would like to help me with this (e.g. testing and feature suggestions), let me know.

We care about typography! While the default settings should work for most games, Fabularium is also highly customisable. Make the margins as narrow or as wide as you want. Don't like the default fonts and colours? Change them. Adjust line spacing. Fiddle with other typographical features. Optimise that game for your device's screen. For maximum screen space, try using a hardware keyboard.

Fabularium is and always will be completely free, with no ads, and open source. It does not come bundled with any games; you will need to obtain these separately. There are many games freely available at www.ifdb.tads.org and www.ifarchive.org. You can download these games anywhere to your internal storage/SD card and then add them to your library from within the app. The app is also able to extract files from ZIP archives.

Inspired by the great Gargoyle interpreter by Tor Andersson, Fabularium implements Andrew Plotkin's Glk 0.7.5 spec in Android and can therefore support any glk-enabled interpreter. More interpreters may be added in the future.

For further information see the in-app help.

Compiling

Using Android Studio:

  1. Clone the repository to your local machine (git clone https://github.com/tccowper/fabularium.git).
  2. Open a recent version of Android Studio (e.g. 3.3.1).
  3. Choose "Import project (Gradle, Eclipse ADT, etc.)" and, when prompted, select the root folder of the cloned repository.
  4. The project should open in Android Studio - if prompted, choose to recreate any missing gradle wrapper files, etc.
  5. Build it within Android Studio as you would any other app (Build=>Make project, Ctrl+F9, etc.).

Contact details

Questions, comments, feedback and suggestions for future features always welcome, please contact me at [email protected].

fabularium's People

Contributors

davidar avatar tccowper avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar

Forkers

malveaux keltena

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.