Discord Link: https://discord.gg/4zrA2Wy
Client (non-bottable download): https://github.com/dginovker/2006rebotted/releases/
Parabot client (recommended): https://www.parabot.org/community/
Rune-Server project thread: Project thread
Step 1: Register a GitHub account
Step 2: Install IntelliJ Community Edition: https://www.jetbrains.com/idea/download/
Step 3: Fork this repository (Image)
Step 4: Open IntelliJ and click "File > New > New Project from Version Control"
Step 5: Enter the URL of your forked Github repository, and hit "Clone" (Image)
Step 6: Start the FileServer (Image)
Step 7: Start the GameEngine (Image)
Step 8: Start the Client (Image)
See this forum post.
- 1: Download the latest
localhost_2006rebotted.jar
from here (or, if testing server changes, compile it yourself like this) - 2: Download the latest
Provider-version.jar
file from here - 3: Create a file called
localhost.json
in{user}\Documents\Parabot\servers
- 4: Put the following in the file
{
"name": "localhost",
"author": "RedSparr0w",
"version": 1.0,
"client-class": "LocalGame",
"locations":{
"provider": "pathToYourJar/Provider-1.21.5.jar",
"server": "pathToYourJar/localhost_2006rebotted.jar",
"hooks": "http://bdn.parabot.org/data/hooks/carmeuses/2006rebotted_hooks.xml"
}
}
(you will need to put the path to the jar files yourself)
- 5: Run the parabot client with the following args:
java -jar Client-2.8.1.jar -login username password -loadlocal -v -clearcache
- 6: ???
- 7: PROFIT
-
2006Redone Server
contains all the server code; marksrc
as the Sources directory -
2006Redone Client
contains all the client code; likewise marksrc
- If more than 2 arguments are passed in (can be anything), the client runs locally
-
2006Redone file_server
contains the file server code that is required to be running before a client can connect to a server. It must be running locally before a client can connect.src
is the Sources directory -
CompiledServer/
contains the compiled class code and artifacts.