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David Jourdan's Projects

3sweep icon 3sweep

3-sweep implementation in WebGL and ThreeJS

clue icon clue

Command Line User Experience

cpp-starter-project icon cpp-starter-project

A basic project structure for developing a library using cmake, catch2 and (optionally) Eigen

doc icon doc

Some useful documents.

dog-editor icon dog-editor

A simple editor for discrete orthogonal geodesic nets

fabsim icon fabsim

Tools for fabrication & simulation

fast-bvh icon fast-bvh

A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing

growth_sm2018 icon growth_sm2018

code accompanying the 2018 Soft Matter paper "Mechanics of biomimetic 4D printed structures"

ifopt icon ifopt

An Eigen-based, light-weight C++ Interface to Nonlinear Programming Solvers (Ipopt, Snopt)

libigl icon libigl

Simple C++ geometry processing library.

libshell icon libshell

Discrete shell energy, and its derivatives and Hessian.

optim icon optim

Nonlinear optimization methods in c++

polyscope icon polyscope

A prototyping-oriented UI for geometric algorithms

shrink-morph icon shrink-morph

Reference implementation for "Shrink & Morph: 3D-printed self-shaping shells actuated by a shape memory effect"

tinyad icon tinyad

Automatic Differentiation in Geometry Processing Made Simple

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