Extensive C++ 3d rendering engine and API Collection.
- 3d rendering library which support configurable model / geometry / texture / mateiral real-time rendering with lighting and other shading effect. A personal project for computer graphic exploration and study refer to OGRE, Three.js, UE4.
- Integrated with OpenGL graphic API / GLSL shader and developing unified rendering hardware interface(RHI).
- RHI will support with self CPU-based SoftRd Rendering. pipeline (refer to OpenGL implementation. Developed rasterization, vertex/fragment shader, mesh importer and basic geometric math library) in the fulture.
- Native desktop GUI implementation with ImGUI. Experimental web integration using React, WASM, Electron, N-API in softrd (http://softrdweb-env.eba-ebkfh2wp.us-west-1.elasticbeanstalk.com/).
C++, OpenGL, GLSL, Real-time 3d rendering, Material, Texture, Model