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Battleye Filters
hy
on our server, all the tents and vehicles are not showing up annymore...
we had some extra custom vehicles, so i do not really care those are gone,
but the legit vehicles and all the tents are not there :s
They are still in the database, and showing up in tsw, but they are not ingame...
do u know a solution for this?
thanks
Hello,
everytime you rejoin the game once going back to the lobby (connect to server->go into lobby->join game->abort->lobby->join game) you get kicked with restriction #61. This also happens e.g. when you die. The only fix is the shut down your game completely (going back to the server browser does not help).
I think the fix is:
5 zombie !zombieSpawn !ZombieStandingAttack !ZombieFeed2 !ZombieFeed1 !VehHandleDam
but still testing
Error on line 38 in remoteexec
Is currently:
!="this enableSimulation false;this allowDammage false;this disableAI FSM;this disableAI ANIM;this disableAI MOVE;"
should be:
!="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"
note the ' ' around the capitalised words. This causes players to be kicked randomly
i have a lot of kicks for this, related to setVehicleInit when you crash. is that normal? can be fixed?
04.07.2013 12:12:44: ciVic (190.135.XXX.XXX:2304) XXXXXXXXXXXXXXXXX - #205 "s select 2) + 1];
sleep 0.05;
_v setVehicleInit format ["[this, %1, %2]spawn BIS_Effects_AirDestructionS"
i have a lot of players who are kicked for script restriction #25 on login.
caused for this line changed recently to 5
https://github.com/DayZMod/Battleye-Filters/blob/Release_1.7.7.1/scripts.txt#L26
only a bit of the log, no cheat, fresh reset, trusted members.
11.07.2013 18:03:52: Marshall (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:08:18: truktrick (ip:10235) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:08:53: DerpPotato (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:09:10: JINX (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:10:11: Marshall (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:11:48: DerpPotato (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:11:50: JINX (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:12:41: truktrick (ip:10386) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:14:09: JINX (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:14:17: DerpPotato (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:15:15: truktrick (ip:10420) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:17:50: JINX (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:20:14: DerpPotato (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:20:23: truktrick (ip:10605) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:20:39: JINX (ip:2304) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
11.07.2013 18:23:59: Splatter Homicide (ip:31965) xxxxxxxxxxxx - #25 "[this, 0.00859577, 13.31]spawn BIS_Effects_AirDestructionStage2"
I added txt to the root directory of the battleye, but it didn't work. I didn't know how to trigger the set rules and didn't generate the corresponding log file.
Looks like addweaponcargo.txt and addmagazinecargo.txt are both missing '//new' from the first line, making battleye throw incompatible filter errors. Simply making the first line //new fixes these errors.
A lot of my players are being kicked for the following createvehicle restrictions....
03.10.2015 18:14:38: EnglishMuffin (hiddenip) ab0f5dde834c99e39dac7966f8d195c7 - #0 "Fence_corrugated_plate" 15:83 [9716,13688,61]
03.10.2015 18:14:38: EnglishMuffin (hiddenip) ab0f5dde834c99e39dac7966f8d195c7 - #0 "Hhedgehog_concrete" 15:84 [9709,13689,61]
Any ideas?
Hi is there a Limit for remotexec.txt because we can not put any more Filters they get still Kicker of
my guys reported they are getting kicks for this also
RPK weapon and Ammo
Players kicked when build a tanktrap
09.07.2013 20:53:06: xxxxx (xxxxx) xxxxx - #140 "_id = 'ItemTankTrap' spawn player_build; r_action_count = r_action_count + 1;;"
09.07.2013 20:54:06: xxxxx (xxxxx) xxxxx- #140 "_id = 'ItemTankTrap' spawn player_build; r_action_count = r_action_count + 1;;"
Getting kicked from restriction #0 in set variable "zombied".
when trying to put a yellow grenade in a tent it would kick
so I changed the code from 1 to 2 to test and it
will not let a player take the yellow smoke out of the tent so there is a problem here some where
please help :P
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