GithubHelp home page GithubHelp logo

ddqre12345 / react-visibility-sensor Goto Github PK

View Code? Open in Web Editor NEW

This project forked from joshwnj/react-visibility-sensor

0.0 1.0 0.0 807 KB

Sensor component for React that notifies you when it goes in or out of the window viewport.

License: MIT License

JavaScript 87.68% HTML 12.32%

react-visibility-sensor's Introduction

React Visibility Sensor

Build Status

Sensor component for React that notifies you when it goes in or out of the window viewport.

Sponsored by X-Team

Install

npm install react-visibility-sensor

Including the script directly

Useful if you want to use with bower, or in a plain old <script> tag.

In this case, make sure that React and ReactDOM are already loaded and globally accessible.

Take a look at the umd example to see this in action

Example

View an example on codesandbox

Or if you'd like to try building an example yourself locally, here's another:

View the example

To run the example locally:

  • npm run build-example
  • open example/index.html in a browser

General usage goes something like:

const VisibilitySensor = require('react-visibility-sensor');

function onChange (isVisible) {
  console.log('Element is now %s', isVisible ? 'visible' : 'hidden');
}

function MyComponent (props) {
  return (
    <VisibilitySensor onChange={onChange}>
      <div>...content goes here...</div>
    </VisibilitySensor>
  );
}

You can also pass a child function, which can be convenient if you don't need to store the visibility anywhere:

function MyComponent (props) {
  return (
    <VisibilitySensor>
      {({isVisible}) =>
        <div>I am {isVisible ? 'visible' : 'invisible'}</div>
      }
    </VisibilitySensor>
  );
}

Props

  • onChange: callback for whenever the element changes from being within the window viewport or not. Function is called with 1 argument (isVisible: boolean)
  • active: (default true) boolean flag for enabling / disabling the sensor. When active !== true the sensor will not fire the onChange callback.
  • partialVisibility: (default false) consider element visible if only part of it is visible. Also possible values are - 'top', 'right', 'bottom', 'left' - in case it's needed to detect when one of these become visible explicitly.
  • offset: (default {}) with offset you can define amount of px from one side when the visibility should already change. So in example setting offset={{top:10}} means that the visibility changes hidden when there is less than 10px to top of the viewport. Offset works along with partialVisibility
  • minTopValue: (default 0) consider element visible if only part of it is visible and a minimum amount of pixels could be set, so if at least 100px are in viewport, we mark element as visible.
  • intervalCheck: (default true) when this is true, it gives you the possibility to check if the element is in view even if it wasn't because of a user scroll
  • intervalDelay: (default 100) integer, number of milliseconds between checking the element's position in relation the the window viewport. Making this number too low will have a negative impact on performance.
  • scrollCheck: (default: false) by making this true, the scroll listener is enabled.
  • scrollDelay: (default: 250) is the debounce rate at which the check is triggered. Ex: 250ms after the user stopped scrolling.
  • scrollThrottle: (default: -1) by specifying a value > -1, you are enabling throttle instead of the delay to trigger checks on scroll event. Throttle supercedes delay.
  • resizeCheck: (default: false) by making this true, the resize listener is enabled. Resize listener only listens to the window.
  • resizeDelay: (default: 250) is the debounce rate at which the check is triggered. Ex: 250ms after the user stopped resizing.
  • resizeThrottle: (default: -1) by specifying a value > -1, you are enabling throttle instead of the delay to trigger checks on resize event. Throttle supercedes delay.
  • containment: (optional) element to use as a viewport when checking visibility. Default behaviour is to use the browser window as viewport.
  • delayedCall: (default false) if is set to true, wont execute on page load ( prevents react apps triggering elements as visible before styles are loaded )
  • children: can be a React element or a function. If you provide a function, it will be called with 1 argument {isVisible: ?boolean, visibilityRect: Object}

It's possible to use both intervalCheck and scrollCheck together. This means you can detect most visibility changes quickly with scrollCheck, and an intervalCheck with a higher intervalDelay will act as a fallback for other visibility events, such as resize of a container.

Thanks

Special thanks to contributors

License

MIT

react-visibility-sensor's People

Contributors

andarist avatar b-stefan avatar bramschulting avatar camjc avatar chiefgui avatar danistefanovic avatar eugenehlushko avatar falcon1kr avatar gaearon avatar jedwards1211 avatar joshwnj avatar julienbachmann avatar kaptron avatar klaasvaak avatar kof avatar kompot avatar mackenziekira avatar neeharv avatar neurosnap avatar nguongphuc avatar npmcdn-to-unpkg-bot avatar rmariuzzo avatar rosswarren avatar shirokoff avatar stevewillard avatar timtyrrell avatar williamboman avatar zakness avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.