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hunte's Issues

Multiple control schemes

One of the main features of this game is the ability to view and control your units in an RTS-type mode and/or from an individual 3rd-person perspective. This was something I always wanted to see since playing the original XCOM, and now that games like XCOM 2 and Phoenix Point have shown its potential I've been inspired to take a crack at it myself.

Depends on #7

Toggleable camera

There should be at least two camera modes:

  • Detatched battlefield overview camera
  • Unit-attached orbit camera

Possibly add a 1st-person camera in the future, but its not strictly necessary.

Fix the mess in my scripts

This is my first time programming C#, and as I get more and more used to it I realize what a disaster my organization is. It's getting increasingly complex and hard to look at, and I should fix it before it's too late.

Better jumping

Use gravity to better control player jump height. Also, stop jump from resetting when colliding with vertical surfaces.

Simple user interface

I need at least a basic UI for debugging purposes. Things like the grenade throw timer and current camera mode should be shown. Perhaps a button or two for things like cleaning up grenades would also be helpful.

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