My name is Deheng Zhang, I am currently an MSc CS student at ETH Zürich. I obtained my Bachelor's degree in CityU of Hong Kong, and I was supervised by Prof. Dr. Jing Liao for my Bachelor's thesis. Now I am doing my master thesis in VLG, supervised by Dr. Sergey Prokudin and Shaofei Wang, overseen by Prof. Dr. Siyu Tang. Previously, I also worked on my semester thesis in Disney Research (Studio) Zürich about 3D style transfer, supervised by Dr. Clara Fernández Labrador and overseen by Prof. Dr. Markus Gross. My current research interest is an intersection between computer vision and computer graphics, and I would like to explore more possibilities to combine deep learning with traditional rendering or 3D vision algorithms.
dehezhang2 / kombu Goto Github PK
View Code? Open in Web Editor NEWPhysically based renderer based on Nori in C++11
Home Page: https://dehezhang2.github.io/Kombu/
License: GNU Affero General Public License v3.0