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Community driven Hordes.io string localization

Home Page: https://hordes.io

JavaScript 100.00%
localization hordesio iogame

hordes-loc's People

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aerics84 avatar aydgn avatar cozmicc avatar cryspoeth47 avatar dekdevy avatar drifted-mdl avatar egafgo avatar farqandraith avatar filip12408 avatar isbre avatar karasugai avatar kavalorn47 avatar kittenowo avatar lasui avatar malfrador avatar marymehd avatar michealbob avatar millwr1ght avatar no898 avatar pumbovik avatar ramyx353 avatar redly0n avatar safe870 avatar shamanx86 avatar toolston avatar trieu1994 avatar ultranova-01 avatar unknown12z avatar yojogaming avatar zenser30 avatar

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hordes-loc's Issues

Swedish Code

The ISO 639-1 language code for Swedish is sv not se, as is currently. Can we merge all PRs, stop for a bit, and change all the language codes?

Won't work on Safari

I opened the game, completed the tutorial, and the game froze - the interface is clickable but the game is frozen.

WebGL2 is enabled:
image
image

Interface is clickable, game is frozen.
image

PC: Mac book air M2 Ventura 13.4.1
Safari: v16.5.1

Add arabic support

If you add Arabic support, the community could start translating that as well. Do we support RTL?

Formal vs Informal addressing of the Player

In many languages (Spanish, French, Portuguese, for example), there is a difference in the formal "you" and informal "you". Especially for languages where the translations were all initially done by an automatic translator, there is some disparity between usage, though it seems like right now more translations use the formal than informal. Should the player be referred to formally or informally by the game?

Culling of generator files

link.js and name.js

name.js contains 500 syllables, allowing for well over 60 billion name combinations.
link.js contains 1220 words for roughly 54 million link combinations.

Together they make up a serious amount of data, something in the ballpark of 20-40kb.
We don't need either of these quantities and filesizes. The files are critical to the page load as nothing can be displayed before the files have been loaded. Plus, many of the entries are low quality.

Often times you can improve the quality of something by creating alot of it, then weeding out the trash.

I need someone to reduce the name.js syllables from 500 to 300, and the link.js words from 1220 to 500 by removing low quality words/syllables. things to consider:

  • how well does it fit into a fantasy / game setting
  • is it at all interesting
  • does it allow for funny or attention grabbing combinations
  • could they be too obscure for the target audience to understand

Examples to remove from a quick glance:
disclosure, refurbishment, motherland, knee, paraphernalia, century, millenium, big, bad, red, blue, cyan, expanding, corrosive, pernicious.
Not saying those are bad, they just aren't good enough to be considered the best, which is all we want for these lists.

does random directory require translation?

i'm planning to update Russian translation and i saw that there's random directory on this repository that has some names.
It needs new files to be created? like name_russian.js or i just need to add new const like adjectives russian =?

Titinan

What does "Titinan" mean? It is in gem.js

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