GithubHelp home page GithubHelp logo

dekryptor / pb Goto Github PK

View Code? Open in Web Editor NEW
1.0 1.0 2.0 6.22 MB

Point Blank Server Emulator

License: GNU General Public License v2.0

C# 79.07% PHP 15.81% CSS 5.06% JavaScript 0.03% Batchfile 0.04%

pb's Introduction

Info

  • This is Point Blank Server Emulator of OZ-Network (last revision - May 2015)
  • Client: Point Blank Tahadi

Auth Server

  • PROTOCOL_BASE_LOGIN_ACK (auth)
  • PROTOCOL_BASE_GET_SETTINGS_ACK (game settings - music, sound and more)
  • PROTOCOL_BASE_GET_MYINFO_ACK (user info)
  • PROTOCOL_AUTH_FRIEND_INFO_ACK (friends info)
  • PROTOCOL_MESSENGER_NOTE_LIST_ACK (messages list)
  • PROTOCOL_BASE_USER_LEAVE_ACK (disconnect from auth server)
  • PROTOCOL_LOGIN_CHANNEL_LIST (game servers list)

Game Server

  • PROTOCOL_BASE_ENTER_CHANNELSELECT_ACK (connect to game server)
  • PROTOCOL_BASE_ENTER_PROFILE_ACK (enter player profile)
  • PROTOCOL_BASE_LEAVE_PROFILE_ACK (leave player profile)
  • PROTOCOL_BASE_MISSION_BUY_ACK (buy mission cards)
  • PROTOCOL_BASE_MISSION_COMPLETE_ACK (complete mission from battle)
  • PROTOCOL_BASE_MISSION_UPDATE_CARD_ACK (update card set)
  • PROTOCOL_BASE_USER_ENTER_ACK (enter user)
  • PROTOCOL_BATTLE_3368_ACK (unk)
  • PROTOCOL_BATTLE_BOMB_TAB_ACK (plant bomb)
  • PROTOCOL_BATTLE_BOMB_UNTAB_ACK (defuse bomb)
  • PROTOCOL_BATTLE_BOT_CHANGELEVEL_ACK (level up bots)
  • PROTOCOL_BATTLE_BOT_RESPAWN_ACK (respawn bots)
  • PROTOCOL_BATTLE_CHANGE_NETWORK_ACK (unk)
  • PROTOCOL_BATTLE_END_ACK (end battle)
  • PROTOCOL_BATTLE_EQUIPMENT_INFO_ACK (equipment info in battle)
  • PROTOCOL_BATTLE_FRAG_INFO_ACK (frags info in battle)
  • PROTOCOL_BATTLE_LEAVE_ACK (leave battle)
  • PROTOCOL_BATTLE_PRESTARTBATTLE_ACK (battle prestart)
  • PROTOCOL_BATTLE_READYBATTLE_ACK (ready all users before battle)
  • PROTOCOL_BATTLE_RESPAWN_ACK (respawn players in battle)
  • PROTOCOL_BATTLE_ROOMINFO_ACK (room info in battle)
  • PROTOCOL_BATTLE_ROUND_END_ACK (end round)
  • PROTOCOL_BATTLE_ROUND_START (start round)
  • PROTOCOL_BATTLE_STARTBATTLE_ACK (start battle)
  • PROTOCOL_CHAT_NORMAL_ACK (all chat)
  • PROTOCOL_CLAN_CHECK_NAME_ACK (check clan name for create)
  • PROTOCOL_CLAN_CREATE_ACK (create clan)
  • PROTOCOL_CLAN_ENTER_ACK (enter clan)
  • PROTOCOL_CLAN_INFO_ACK (clan info)
  • PROTOCOL_CLAN_LEAVE_ACK (leave clan)
  • PROTOCOL_CLAN_LIST_ACK (all clans list)
  • PROTOCOL_CLAN_MEMBER_LIST_ACK (clan member list in clan)
  • PROTOCOL_CLAN_MEMBER_LIST2_ACK (clan member list in clan)
  • PROTOCOL_CLAN_REQUESITES_FOR_CREATE_ACK (requesites for create)
  • PROTOCOL_GAME_CHANNEL_LIST (channel lists in game server)
  • PROTOCOL_INVENTORY_ADD_ITEM_ACK (add item in inventory)
  • PROTOCOL_INVENTORY_DELET_ITEM_ACK (delete item in inventory - part 1)
  • PROTOCOL_INVENTORY_DELETE_ITEM_ACK (delete item in inventory - part 2)
  • PROTOCOL_INVENTORY_ENTER_ACK (inventory enter)
  • PROTOCOL_INVENTORY_LEAVE_ACK (inventory leave)
  • PROTOCOL_LOBBY_CHATING_ACK (lobby chating)
  • PROTOCOL_LOBBY_CREATE_PLAYER_ACK (create player nickname in lobby)
  • PROTOCOL_LOBBY_CREATE_ROOM_ACK (create room in channel)
  • PROTOCOL_LOBBY_ENTER_ACK (enter lobby)
  • PROTOCOL_LOBBY_GET_ROOMLIST_ACK (room list in channel)
  • PROTOCOL_LOBBY_JOIN_ROOM_ACK (join room in channel)
  • PROTOCOL_LOBBY_LEAVE_ACK (leave channel)
  • PROTOCOL_MESSAGE_ALL_PLAYERS_ACK (message from all players from server)
  • PROTOCOL_ROOM_CHANGE_PASSWORD_ACK (change room password)
  • PROTOCOL_ROOM_CHANGE_TEAM_ACK (change team in room)
  • PROTOCOL_ROOM_INFO_ACK (players info int room)
  • PROTOCOL_ROOM_LOBBY_USER_LIST_ACK (lobby users list in room)
  • PROTOCOL_ROOM_PLAYER_ENTER_ACK (enter player from room)
  • PROTOCOL_ROOM_TIMER_ACK (room timer)
  • PROTOCOL_SERVER_MESSAGE_ANNOUNCE_ACK (channel announce)
  • PROTOCOL_SHOP_BUY_ITEM_ACK (buy item from game shop)
  • PROTOCOL_SHOP_ENTER_ACK (enter game shop)
  • PROTOCOL_SHOP_GET_GOODS_ACK (items list)
  • PROTOCOL_SHOP_GET_ITEMS_ACK (items list)
  • PROTOCOL_SHOP_GET_MATCHING_ACK (items list)
  • PROTOCOL_SHOP_LEAVE_ACK (leave game shop)
  • PROTOCOL_SHOP_TEST_1_ACK (unbuffered state)
  • PROTOCOL_SHOP_TEST_2_ACK (unbuffered state)
  • PROTOCOL_TUTORIAL_END_ACK (end tutorial mission)
  • PROTOCOL_VOTEKICK_START_ACK (start voting in battle)

Battle Server

  • Supported 8x8 battles; 1 and 2 server types

pb's People

Stargazers

Aleksandr Zverev avatar

Watchers

BulgPride avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.