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skywarsreloaded's Issues

cosmetics shop

Cosmetics selector with Database support.

  • General database support for unlockables
  • Kits selector
  • Cages selector
  • Kill messages selector
  • Projectile trails
  • Victory dances
  • Kill effects
  • Death cries

personal kit selection at game start (not voting)

Kit selection menu for in-game players.

  • Menu that shows all kits in their static slot.
  • Click a kit slot to select it when permissions are met.
  • Have an item appear in the menu with the currently selected slot, and highlight the slot of the selected kit (enchant) as well.
  • An option to deselect the current kit.

lobby scoreboard

Scoreboard for in the lobby.

  • lobby scoreboard format in messages.yml.
  • update interval in ticks in config.yml.

/sw join menu

A menu that allows players to join ongoing games (and possibly see all templates without any games running).

  • Menu that opens when you type /sw join or when you click the join item from the inventory in the lobby.
  • Layout for showing all templates with the number of games they have running.
  • Template icons.
  • Pagination
  • Option to alternate the menu size based on the available templates/games (optional).
  • Item layout for templates with no games available.

Item layout for templates with games available for different states of the game:

  • Waiting to start
  • Playing
  • Ending

lobby protection (from players)

Configurable lobby protection:

  • disable block placing, item dropping, block breaking, taking damage, getting hungry
  • heal the player on entry
  • clear inventory on world entry
  • teleport to lobby location on world entry and server joining

team selection menu

Real-time updating team selection menu that shows which players are in which team.

The item of the team that the player is currently in should be highlighted (enchanted),
and teams that are full should turn red (the item) instead of green, representing not-full.

cross-server messaging

Messaging System

The way that lobby and game servers communicate with each other.
In local mode, messages are sent and received instantly.

Tasks

  • Add local messaging
  • Add MySQL messaging
  • Add Redis messaging
  • Integrate creating maps with the messaging system.
  • Integrate editing maps with the messaging system.
  • Integrate hosting maps with the messaging system.

Game joining reservation system

Reservation system for reserving player slots for (remote) games.

  • List of player reservations (UUID and timestamp) per game.
  • Automatically expire reservations (remove them) after x time.
  • Reserve a slot through messaging.
  • Slot reservations per team.

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