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Applying ML-Agents to the Unity's Boat Attack env. ⛵️

License: MIT License

C# 68.73% ShaderLab 17.50% HLSL 13.77%
reinforcement-learning reinforcement-learning-environments unity3d ml-agents deep-reinforcement-learning

boatattack-with-ml-agents's Introduction

BoatAttack with ML-Agents

This repo contains the implementation of ML-Agents on the Boat Attack environment by Unity Technology.

⚠ Warning:
This repo contains LFS tracked files. So contact me if you are facing any issues while cloning, forking, or downloading this repository because it's probably that I have exhausted GitHub's LFS quota. (Issues like not able to fetch all the files or some of the files that look missing)

Note:
This repo contains many changes in the boat attack environment. So if you are looking for the original version of the boat attack then, head over to the Unity Technologies' Boat Attack.

Build versions

The various build versions are stored on different branches of Boat Attack with ML-Agents build versions repo, and the following list contains all the information related to this:

YouTube Videos

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Check out the above youtube video on "Navigation strategies learned by an ML-Agent" on a custom environment made with Unity Engine.

License

Licensed under the MIT License.

Acknowledgements

boatattack-with-ml-agents's People

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