Related Issues (20)
- Spamming input action can skip [ns] effects, even at the start HOT 2
- Various errors involving texture metadata, history_layer.gd and project setting: autoload/Dialogic after importing addon
- Error on game start after just installing the addon: DialogicGameHandler.gd: Node not found: "Inputs" and "Portraits" (relative to "/root/Dialogic") HOT 2
- Unable to properly invoke variables in Dialogic. HOT 11
- Many Dialogic errors such as "Parse Error: Could not resolve class" and "Invalid call. Nonexistent function" on editor start, Dialogic panel Character selection and edit HOT 4
- Cannot quick load DialogicCharacter .dch custom resource file HOT 2
- Cannot save Character (.dch) changes directly from Dialogic edit panel, can force save in scene 2D/3D view or by playing but then asterisk remains HOT 5
- History enabled by default, but shown as disabled in the settings HOT 3
- Default character Displayed Name Label color is white on white bubble, making it invisible -> suggesting default to black color HOT 3
- Exported windows projects crash immediately after startup HOT 6
- Color field for custom event
- Timeline scripts edit in external editor are not refreshed even after close and reopen
- Appending text (Choices or [n+]) causes previous text to move due to new bubble (text-length-dependent layout)
- Add a very simple Bubble Layer template that doesn't move, or parameters to disable move HOT 1
- text_bubble.gd (and subsystem_portraits.gd) contain Inference on Variant warning treated as error, prevents customizing script in project code HOT 1
- subsystem_input.gd detects dialogic_default_action with non-exact match, causing it to advance on modifier combo input like Alt+Enter HOT 1
- When Dialogic panel has not been opened, current_editor is null, causing error on save and Debug Game start: "editors_manager.gd:212 - Invalid call. Nonexistent function '_save' in base 'Nil'."
- Hide PROPERTY_USAGE_NO_EDITOR exports in Portrait Settings
- Highlight Full Name when registered as a nickname HOT 1
- Autoload order keeps changing when using Dialogic with another plugin (Maaack's Menus Template) HOT 2
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from dialogic.