An easy way to create sliding CAGradientLayer
animations! Works great for creating skeleton screens for loading content.
I plan on expanding this library with functionality that allows easily converting a regular UITableViewCell
or UICollectionViewCell
to it's skeleton screen equivalent, hence the name Skeleton. I just haven't figured out exactly how I want to do that yet! ๐
In essence, the entire library comes down to just one extension:
public extension CAGradientLayer {
public func slide(to dir: Direction, group: ((CAAnimationGroup) -> CAAnimationGroup) = { $0 })
public func stopSliding()
}
Everything else is there to help you out and provide convenience! You can check out the documentation for more.
To run the example project, clone the repo, and run pod install
from the Example directory first.
Skeleton is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "Skeleton"
Gonzalo Nuรฑez, [email protected]
Skeleton is available under the MIT license. See the LICENSE file for more info.