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I'm Daniel McNab, a software developer in the UK, working on Open Source Rust.

Pronouns: He/Him

I maintain Xilem, an experimental cross-platform UI framework.

Contact

I can be reached on the Linebender Zulip; my email address is also available there. Alternatively, you can arrange a meeting during my office hours.

Office hours

I have office hours available to be booked through Google Calendar at https://calendar.app.google/y4Ypr9Hby2KJWapZ7. These are open to anyone wishing to get in touch. If you are using Xilem, I would encourage you to book these to discuss how we can make Xilem work better for you.

Contracting

I'm available to contract for Rust projects, please contact me to discuss. I have expertise in user interface work, but am willing to adapt to other areas, and have previous compilers experience.

I am not currently seeking employment, but am open to discussion.

Daniel McNab's Projects

rust-clippy icon rust-clippy

A bunch of lints to catch common mistakes and improve your Rust code

rust-gpu icon rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU code 🚧

symbolic icon symbolic

Stack trace symbolication library written in Rust

vello icon vello

An experimental GPU compute-centric 2D renderer.

vscode-languageserver-node icon vscode-languageserver-node

Language server protocol implementation for VSCode. This allows implementing language services in JS/TS running on node.js

wgpu icon wgpu

Safe and portable GPU abstraction in Rust, implementing WebGPU API.

wgsl-analyzer icon wgsl-analyzer

a language server implementation for the WGSL shading language

xilem icon xilem

An experimental Rust native UI framework

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