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amplifyshadercommunityextras's Introduction

Amplify Shader Editor Community Extras

WHAT

A bunch of additional things for Amplify Shader Editor.

  • HANDY new shader functions
  • more SNAZZY example graphs
  • COOL extra nodes

Tested in Unity 2019.1.0f2 and ASE v1.6.7. Make sure you already have ASE installed in your project otherwise you will probably get materials with missing textures!

MIT License, do whatever you want.

WHY

Having extra examples and resources scattered among the different discord channels and the forums makes it hard to find what you're looking for sometimes, so having it all in one nice (searchable) place seems handy.

WHO

Anyone is welcome to add their resources to this repo. All creators are credited in the readme file associated with their contribution. Right now it's just lazily curated by me (DMeville)

This should probably be turned into a wiki at some point.

Shader Graphs


Video: https://youtu.be/VT9uNvUh_XU (with new clouds) Stylized Skybox

Includes Shader Function: RotateCubemap2D


No more ghosting refractions around objects above the water surface. Also includes planar reflections on the surface! img


Snow Sparkles


DMToon

Shader Functions


img

img

img

img

img

SSUVSLTO

img

2D Glitch

Polar Coordinates

Gradient Noise

Radial Shear

img

img

img

Nodes


Note Node

Misc Tools

From the tutorial here: http://www.ronja-tutorials.com/2018/10/13/baking_shaders.html Very useful to bake noise shaders to textures. Or combine masks into RGBA channels. Or anything else you can think of! Img

amplifyshadercommunityextras's People

Contributors

cayou avatar dmeville avatar

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amplifyshadercommunityextras's Issues

Not compatible with package manager

Hi, I thought it might be simpler to pull this repo into different projects if it had a package manifest so that the package manager can recognize it.

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