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NetInput is an easy way to send (stream) gamepad input over the network with low latency.

License: BSD 3-Clause "New" or "Revised" License

C++ 51.76% C 48.24%

netinput's Introduction

Hi 👋, I'm Javier Cañongo Morán

A Unity Game Developer

dongo-s

  • Hi, I'm currently working on porting games to consoles :)
  • Always learning how to make new things on Unity/Unreal.
  • You can check my (old)demo here https://youtu.be/-lzXTZPmgb4 as I work with very confidential projects I can't share details on them!

Portfolio: https://dongo-s.github.io/

Connect with me:

javier-ds javierdcsm ucdgqcrnnzrvrisq-rwzmstw

Languages and Tools:

cplusplus csharp git unity photoshop

netinput's People

Forkers

luissbarroso

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