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monkland's Issues

Starting in an arena

My friend was playing sandbox before he joined me and that caused him to start in an arena

Loading problem

Loading issue
The loading screen will work perfectly fine for a few seconds then just turn white and freeze, however for the other player they can play perfectly fine

The multiplayer menu is fine but it’s just the loading screen giving me problems

image

When player 1 hits enemy with spear, player 2 freezes until the enemy is killed or if the spear is removed.

I notice that enemies are not synced up in general with both non-hosts and hosts in a session. I believe that's because the mod isn't quite finished yet, as the implementation of enemy syncing isn't finished?
This issue I'm reporting is correlated to this, a player and their world freezes up, but not their game. This happens whenever the other player in their session, if on their screen, attacks an enemy with a spear and sticks it in them. It happens regardless of being the host or non-host, it just doesn't happen to whoever attacks the enemy. So if the host attacks it, the non-host player will freeze. Alternatively, the non-host attacks and sticks a spear into an enemy, the host freezes up. This issue resolves whenever the enemy I believe is killed or the spear is taken out of them? Then the player can once again move.

My logs:
consoleLog.txt
exceptionLog.txt

My friend's logs:
exceptionLogHostFriend.txt
consoleLogHostFriend.txt

If you need more help to test, or need more info, I would be gladly willing.

somethings wrong

so, i was activating monkland in partiality and then error happened, the LOG.txt file have this:

Checking if file is mod C:\GOG Games\rain world\Mods\Monkland.dll
Checking for modmeta at C:\GOG Games\rain world\Mods\Monkland.modMeta
Checking if file is mod C:\GOG Games\rain world\Mods\Monkland.modHash
Checking if file is mod C:\GOG Games\rain world\Mods\Monkland.modMeta
Loaded metadata for 1 mods
Run Game
Partiality+Monkland+
Patching Assembly-CSharp
MMEC:-1
MonoMod 18.6.0.33005
[MonoMod] Reading input file into module.
[MonoMod] [Main] Reading mods list from arguments.
[MonoMod] [ReadMod] Loading mod: C:\GOG Games\rain world\Mods\Monkland.dll
MonoMod.Utils.RelinkTargetNotFoundException: MonoMod cannot map dependency Monkland.dll -> ((Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null), (Assembly-CSharp-firstpass)) - not found
ў MonoMod.MonoModder.DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, String name, String fullName)
ў MonoMod.MonoModder.MapDependency(ModuleDefinition main, String name, String fullName, AssemblyNameReference depRef)
ў MonoMod.MonoModder.MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
ў MonoMod.MonoModder.MapDependencies(ModuleDefinition main)
ў MonoMod.MonoModder.MapDependencies()
ў MonoMod.Program.Main(String[] args)

what can i do to fix this?
(i am playing on pirate GOG btw)

Crashing or stuttering on entering rooms

pretty straightforward, it stutters and crashes after entering a room, u can see some white at the bottom left, which seems like a frame of the karma and food meter showing up for some reason. just try entering a room while playing with others, after a certain point this will occur

Mispelling

"Survivor" is spelt as "Survior" when in the multiplayer menu

How to set up?

Hello! Is there any step-by-step tutorial on how to set this up/where to put the files?

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