Following Along with geohot's livecoding session where he built a toy version of SLAM.
Effectively introducing me to SLAM, essential and fundamental matrices, using python, ruby, C++ to build an openGL environment, and corner and feature detection with OpenCV.
- SDL for 2D Display, pangolin for 3D display
- cv2 for feature extraction
- numpy to organize matrices and points
- openGL to draw + show points and lines in pangolin
- multiprocessing for queuing the frame by frame