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DSLCad is a programming language & interpreter for building 3D models.

Home Page: https://dslcad.com

License: GNU Lesser General Public License v2.1

Rust 98.77% Shell 0.38% HTML 0.13% Just 0.73%
3d-models cad 3d-graphics 3d-printing linux macos windows wasm

dslcad's Introduction

DSLCAD (Pronounced DieselCAD)

DSLCAD is a programming language & interpreter for building 3D models.

Inspired by OpenSCAD, it has a language and 3D viewer to simplify the modeling experience.

screenshot

Setup

Dependencies:

To build run:

just build

This will first build OCCT if needed. Then build the rest of the app. OCCT is cached in the occt_prebuilt folder.

Usage

Check out the documentation pages.

Installation

Download the latest DSLCAD from the Releases tab of this repo.

You can find pre-built binaries for:

  • Windows
  • MacOS
  • Linux
  • Browsers (WebAssembly)

FAQ

What are you focusing on?

Right now there are two apps:

  • DSLCAD CLI
  • DSLCAD Editor

I am focusing on the CLI. Right now I don't have the energy to develop for the editor. I would like to do editor work but I do not have enough energy. If anyone wants to contribute I would appreciate it.

Why is this different from OpenSCAD?

DSLCAD aims to build upon the formula that was established by OpenSCAD. It is still functional in approach and has a more limited scope (no text editor). It has a viewer for rapid part development and a CLI for automation.

It offers some novel ideas such as:

  • chamfer and fillet operators to simplify part creation
  • the ability to create multiple parts (3D models) from a single file
  • object style properties to access variables my_gear.radius
  • top to bottom readability using pipes (the -> operator) to reduce nesting complexity
  • a single binary per platform for portability
  • focused workflow with the aim of using the 2D first then 3D part design flow
  • written in Rust to make it easy to build and contribute to

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