Cory Smith's Projects
A library containing all P/Invoke code so you don't have to import it every time. Maintained and updated to support the latest Windows OS.
A simplistic and robust video game engine for .Net Windows Forms projects, based entirely on managed code and GDI+ graphics (authored in Visual Basic .Net)
Converts a restricted subset of Python into Visual Basic for Applications.
QuickBASIC 4.5 and QBasic Compatibility Library for Visual Basic (.NET).
QB64 Hub Site
Here you will find demos I created in QB64.
QB64 Official Local Development
Run QB64 commands on the fly or load a file and run it, no compilation required.
A ProTracker (and compatible) MOD player written in QB64
My attempt to being the SDL version of QB64 back up to more modern standards.
QB64 Wrapper for SQLite with sample code
Playing videos in QB64 using Win32 and MCI
A collection of demos for QB64.
QBASIC as written by an 11yo in 1999
Official QEMU mirror. Please see http://wiki.qemu.org/Contribute/SubmitAPatch for how to submit changes to QEMU. Pull Requests are ignored.
QuickPak Professional for MS-DOS Compatibility/Clone Library for Visual Basic (.NET).
QuickPak Professional for DOS - The Most Comprehensive Collection of BASIC Tools Ever Produced
A "clone" of Quick Pak Professional (QB/MS-DOS)
A MS-DOS QuickBASIC/QBasic-like IDE for Visual Basic code that's powered by the .NET Compiler Platform ("Roslyn").
Raster Master Sprite/Icon editor for Windows 10 /11 that generates Put image code for AmigaBASIC, Amiga C, Amiga Pascal ,QuickBasic, QB64, Quick C, Turbo Pascal, freepascal, Turbo C, Turbo Basic, Power Basic, FreeBASIC, GWBASIC, BASICA, PC-BASIC, javascript putImageData, DOS XLIB LBM/PBM
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Examples for Raylib-cs, a simple and easy-to-use library to learn videogames programming
Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework
A list of the various projects to get vintage computers connected to the internet
The .NET Compiler Platform ("Roslyn") provides open-source C# and Visual Basic compilers with rich code analysis APIs.
Roslyn-SDK templates and Syntax Visualizer
Experimental Nintendo Switch Emulator written in C#
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Various Samples