A Fighting Game Engine written in C++ using all the lessons we learned working on Ham5andw1ch/AnimeFightGame.
The name is a portmanteau of Kusoge and Engine.
The Makefile is multiplatform, supporting Linux, Mac OSX, and even Windows 64-bit. It is also not recursive as that was becoming very difficult to maintain.
To build on Linux and Mac OSX, ensure SDL2 is installed and simply run make
.
To build on Windows:
- Install MinGW-w64 based tools.
- Install a Windows distribution of
awk
(necessary for the Makefile) - Download the mingw32 version of SDL2 from here, place it in the top directory of this project, and untar it.
- Run
mingw32-make SDL_VER=2.0.10
, replacing the version with the one you downloaded.SDL_VER
is2.0.10
by default.