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5.0 5.0 0.0 6.22 MB

Tool for prototyping utility functions with real-time physics simulations.

HTML 1.57% JavaScript 35.98% CSS 0.05% TypeScript 62.40%

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auratool's Issues

Add live histogram

Add some kind of live histogram to visualise the current physics engine metrics and utility function evaluations.

Add `git-describe`-generated version to app

Currently there's no way to see which commit the deployed version is.

Investigate a way to get the create-react-app build system to inject a version derived from the git commit/tag into the app UI somewhere.

Automatic object spawning

We need to able to automatically add objects to the simulation.

  • "Spawner" object that emits objects with customisable random velocities, masses, sizes etc.
  • Random forces being applied to existing objects?

Make it possible to select what gets imported/exported

Import/export should allow the user to choose whether to import/export:

  • the physics simulation state
  • the utility function state
  • the boundary state
  • any combination of the above

Currently we export/import everything.

Switch physics engines?

PhysX 4.1 now has an emscripten/WebAssembly port developed by Amazon, currently available as a pull request in the PhysX repo.

We could consider switching from matter.js for better performance/more accurate physics, or consider something like Box2D.

Some benchmarking of browser-based physics engines here: http://fatidol.com/phy-benchmark/

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