I've worked on games, websites, mobile apps, CLIs and more.
I've used most mainstream languages, except C and C++, although Rust is my favorite by far.
Currently learning SvelteKit + TailwindCSS, and still working on Maxwell on the side.
eboatwright / verlet-integration-physics Goto Github PK
View Code? Open in Web Editor NEWVerlet Integration physics in Rust! (Rendering with Macroquad)
License: MIT License