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eddelbuettel avatar eddelbuettel commented on August 17, 2024 1

BH adds by Boost library, so your issue really may be whether polygon can be added. (Boost headers tends to inter-depend quite a bit so it is never "just three files".)

That said, Boost polygen appears to be a standard header-only library. We appear to have some files from it already (that happens prevcisely via the aforementioned interdepencies resolved by the bcp tool also used to build BH). So by adding all of polygon you should be set.

I will retitle the Subject: and put it on TODO list.

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eddelbuettel avatar eddelbuettel commented on August 17, 2024 1

Preparing BH 1.72.0 now based on last week's Boost 1.72 release -- with polygon.

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Jean-Romain avatar Jean-Romain commented on August 17, 2024

Thank you Dirk. I now understand why polygon is only partially included in BH. polygon is not actually included in BH at all it is only a side effect of interdependencies in other included parts of boost.

As a workaround I temporarily included polygon in my own package. At least it compiles on CRAN and on rhub. I'm wainting for an update of BH. Anyway I won't release before 2020.

Best.

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eddelbuettel avatar eddelbuettel commented on August 17, 2024

Yes, locally adding polygon (preferably from the same Boost release as BH) is the best next step in the very short term. I will try to add polygon to BH at the next update, but I make those fairly infrequently. So if you're not in a rush either we're all good for now. But this should get addressed in due course.

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