My second project created in c++ using SFML library, heavy object oriented. Everyting is subject to change and work in progress. It's game engine for RPG like games, with custom GUI system, build-in editor, settings etc..
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Project Details:
- write in c++ in Visual Studio
- using SFML lib: https://www.sfml-dev.org/index.php
- using ini file menager from Danijel Durakovic https://github.com/pulzed/mINI
- textures from: https://opengameart.org https://itch.io
- special thanks for Szadi art. for making such a beutifull tilesets
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Engine Details:
- custom GUI system with working:
- settings system with save to .ini system
- editor:
- all stages are loaded from file at start of game.
- work in progress...