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shroomland's Introduction

ShroomLand

My second project created in c++ using SFML library, heavy object oriented. Everyting is subject to change and work in progress. It's game engine for RPG like games, with custom GUI system, build-in editor, settings etc..

Details:

  • Project Details:

  • Engine Details:

    • custom GUI system with working:
      • windows
      • buttons
      • scrollers
      • switches
      • and other elements like texts and images Main Menu
    • settings system with save to .ini system
    • editor:
      • system for auto-tiling ground tiles
      • variant system for textures
      • system for not tilable textures
      • custom save system into .dat file Editor
    • all stages are loaded from file at start of game.

To do:

  • work in progress...

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