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Eddy Tick's Projects

itowns icon itowns

A Three.js-based framework written in Javascript/WebGL for visualizing 3D geospatial data

j3d icon j3d

J3D - unity3d-to-threejs exporter

js-minecraft icon js-minecraft

A browser sandbox that provides all basic features to understand the render and physics engine of Minecraft.

jscadmodels icon jscadmodels

A small collection of some OpenJSCAD models I've created

jsketcher icon jsketcher

Parametric 2D and 3D modeler written in pure javascript

jsmodeler icon jsmodeler

A JavaScript framework to create and visualize 3D models.

json-server icon json-server

Get a full fake REST API with zero coding in less than 30 seconds (seriously)

jsonform icon jsonform

Build forms from JSON Schema. Easily template-able. Compatible with Bootstrap 3 out of the box.

jtsharp icon jtsharp

library to decode the JT(TM) file format from Siemens PLM (TM)

jumptoposition icon jumptoposition

.NET C# Revit add-in setting view target and view direction to specified values

keras_toolkit icon keras_toolkit

Keras.NET is a high-level neural networks API, written in C# with Python Binding and capable of running on top of TensorFlow, CNTK, or Theano.

kiota icon kiota

OpenAPI based HTTP Client SDK code generator

konva icon konva

Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

ktxunity icon ktxunity

Load KTX and Basis Universal textures at runtime

lamina icon lamina

🍰 An extensible, layer based shader material for ThreeJS

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