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This project forked from guardian/frontend

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Source for the Guardian's responsive site, coming soon to a desktop near you...

Home Page: http://www.theguardian.com/uk?view=mobile

License: Other

frontend's Introduction

Frontend

The Guardian website frontend.

Core Development Principles (lines in the sand)

This applies to all requests on www.theguardian.com and api.nextgen.guardianapps.co.uk (our Ajax URL)

On the server

  • Every request can be cached and has an appropriate Cache-Control header set.
  • Each request may only perform 1 I/O operation on the backend. (you cannot make 2 calls to the content API or any other 3rd party)
  • The average response time of any endpoint is less than 500ms.
  • Requests that take longer than 2 seconds will be terminated.

New developers quick-start

Frontend is a set of Play Framework 2 Scala applications.

Coding conventions

Install the EditorConfig plugin in your IDE/text editor: http://editorconfig.org/#download

It will read the contents of the .editorconfig file and set up your editor with the correct encoding and indentation settings for the project.

Configuration

You need 3 files on your machine.

The first file is called /etc/gu/install_vars and has the following contents…

STAGE=DEV

The second file is called [YOUR_HOME_DIR]/.gu/frontend.properties and you can get its contents from a shared document. Ask your team mates to share it with you. If it has already been shared with you just search for "frontend.properties" in your documents.

The third file called [YOUR_HOME_DIR]/.aws/credentials is required to render Fronts and contains:

[nextgen]
aws_access_key_id=[YOUR_AWS_ACCESS_KEY]
aws_secret_access_key=[YOUR_AWS_SECRET_ACCESS_KEY]
region=eu-west-1

Nginx

If you are working on Identity or Discussion, Nginx must be installed and configured to correctly serve the application, please refer to /nginx/README.md in this project.

Vagrant

You can run the project with the supplied Vagrantfile - make sure you understand what vagrant is http://www.vagrantup.com/

  • Make sure you have Virtualbox and Vagrant installed (on Ubuntu sudo apt-get install virtualbox vagrant)
  • change directory into the folder where this README is located
  • vagrant up - this will take a while, make some coffee
  • You can now get onto the box by vagrant ssh
  • the project is located in /vagrant so cd /vagrant
  • ./sbt

Local Install Requirements

  • A Mac or Linux pc

  • Installed Open JDK

    Linux: sudo apt-get install openjdk-7-jdk

    Mac: Download and install Java 8

  • Installed Node.js (https://github.com/joyent/node/wiki/Installing-Node.js-via-package-manager)

  • Installed npm (Node package manager - you quite possibly already have this). Some packages (imagemin) are not working with newest Node.js. So if you want to run multiple Node.js versions on your system you may want to use nvm

  • Installed Grunt (build tool) sudo npm -g install grunt-cli

  • Installed Ruby >= v1.9.x (on Ubuntu: sudo apt-get install ruby ruby-dev) & bundler (You may already have this installed, but run ruby -v to check version number)

  • Installed Memcached sudo apt-get install memcached - this is optional (most of the time you do not want to use it as caching makes local development harder)

  • Installed libpng: brew install libpng (Mac OSX with Homebrew) or sudo apt-get install libpng-dev (Ubuntu)

NPM ownership

Sometimes when you install npm it ends up owned by root (but in your home directory).

Check that you own your own .npm directory ls -ld ~/.npm

If it is owned by root then take ownership of it sudo chown -R username:username ~/.npm

File handles

On Linux machines you may run into a "too many files open" error during compilation or reloading. You can find out how many file handles you are allowed per process by running ulimit -n. This can be quite low, e.g. 1024

To increase the limit do the following (instructions from Ubuntu 12.10)...

In the file /etc/security/limits.conf add the following two lines

*  soft  nofile 20000
*  hard  nofile 65000

And in the file /etc/pam.d/common-session add the following line.

session required pam_limits.so

Restart the machine.

For more info see http://www.cyberciti.biz/faq/linux-increase-the-maximum-number-of-open-files/

On OSX the open file limit can be even lower (256 or so). To find out what it is run ulimit -n at the command prompt, and if it's a low number, you can fix it like this;

  • Edit your ~/.bash-profile file
  • add the following line: ulimit -n 1024
  • save and close the file
  • back at the command prompt enter: source .bash_profile and hit return.

Now you should be able to compile and run. Yay.

Running

Assuming you have checked out this project, open a console and change directory into the root of the project.

Frontend is built in two parts, using Grunt for the client side asset build and SBT for the Play Framework backend. Neither of these tools are much use for building the other half of the project and coupling them together with an integration is one of those bad ideas that is even worse than it sounds.

Install node dependencies:

npm install

Install additional dependencies:

bundle

After this, you can compile the assets (see the note about grunt watch below):

grunt compile

In another console, start Simple Build Tool (sbt) using the supplied sbt script. Note that if you start SBT any other way the project will not run.

./sbt

Once SBT is running (it may take a while to start the first time - you'll know when you get a prompt), switch project by typing project dev-build. Then compile and run the project locally by typing run. This also can take a while first time.

Now test you are up and running by hitting the following URLs:

Play Framework will recompile code changes on refresh.

To create project files for use in IntelliJ, run the gen-idea task from the root SBT project. See https://github.com/mpeltonen/sbt-idea.

Further information on using the Play console is available [here][play2-console].

Client-side development

There is a grunt watch task available to build and watch for development changes, but grunt-watch is pretty inefficient to compile our Sass into CSS so @mattosborn created a script called [grunt-csdevmode][grunt-csdevmode].

grunt csdevmode also pushes stylesheets to all connected browsers: no need to reload a page to preview your changes, just like with Livereload.

grunt compile --dev
grunt csdevmode

Endpoints

The available endpoints are listed in conf/routes of each application and typically include:

  • /management: Operations support as per standard webapp guidelines. See guardian-management.
  • /<path>: Serve the Guardian URL at <path> if supported by this application.
  • /assets/<file>: A convenience for DEV machines. Assets are CDNed in PROD and would not be available on DEV.

Deploying

Deployment uses the [Magenta][magenta] library.

Debugging

You can debug your local Frontend application, by attaching a debugger.

  • Start Simple Build Tool in debug mode by typing ./sbt --debug
  • Build and run your application. See "Running" for steps.
  • Use a debugger to attach to the remote Java process, on localhost:1044.

Any IDE debugger should be compatible. In IntelliJ, add a new Debug Configuration, based on the Remote default. Ensure the Transport is Socket, the Debugger mode is Attach, and the port is set to 1044. Start a new Debug session, and your breakpoints should be active.

Additional Documentation

Further documentation notes and useful items can be found in docs.

Integration testing documentation [sbt]: http://www.scala-sbt.org [play2-console]: https://github.com/playframework/Play20/wiki/PlayConsole [play2-wiki]: https://github.com/playframework/Play20/wiki [sbteclipse]: https://github.com/typesafehub/sbteclipse [sbt-idea]: https://github.com/mpeltonen/sbt-idea [magenta]: https://github.com/guardian/deploy [grunt-csdevmode]: https://github.com/mattosborn/grunt-csdevmode

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