Comments (20)
I'll fix it i think
from scanner.
Awesome. I realy like this mod and would love to use it more.
from scanner.
from scanner.
crash-2017-01-14_13.17.56-client.txt
might be same thing, not sure.
from scanner.
Seems like it, darn it. Resolution? GUI Scale? Any graphical info will help
from scanner.
Anyone? @omghdf
from scanner.
Im having the same crash when trying to use the scanner while its running or if i place the biome block and try to look at the map. Full Crash report: http://pastebin.com/nwPsnmwy In game video settings: GUI scale Large. Graphics Fancy. Smooth lighting Maximum. Brightness Bright. Particles All. Use Vsync off. Use VBOs On. Render distance 8. Max framerate Unlimited. Clouds Off. Fullscreen Off. Mipmap Levels off. Entity shadows On. 3d anaglyph Off. Hope some of this info helps. Great mod. Good idea for skyblock.
from scanner.
Please show setup. Try without using Ender IO conduits at all
from scanner.
Trying to figure this out:
The line referenced in GuiContainer is this.returningStack = null;
which is in drawScreen.
This line cannot get an NPE in java in any case. One possibility is a core mod messing it up which makes sense considering this isn't reproducible by itself, I'll talk about that in a bit.
The line referenced in GuiTerrainScanner is super.drawScreen(mouseX, mouseY, partialTicks);
which obviously makes sense.
Scanner builds on Forge 12.18.3.2185 with MCP stable_29. SkyFactory 3 version 3.0.4 runs on Forge 12.18.3.2202. I'll try changing to that build even though I have doubts that will make a difference.
Core mods:
ForgelinPlugin (Forgelin-1.2.0.jar)
LoadingPlugin (RandomThings-MC1.10.2-3.7.7.jar)
LoadingPlugin (ResourceLoader-MC1.9.4-1.5.1.jar)
AppleCore (AppleCore-mc1.10.2-2.1.0.jar)
NWRTweak (redstonepaste-mc1.9.4-1.7.4.jar)
BookshelfLoadingPlugin (Bookshelf-1.10.2-1.4.3.338.jar)
ChiselCorePlugin (Chisel-MC1.10.2-0.0.7.7.jar)
RebornCoreASM (RebornCore-1.10.2-2.13.1.104-universal.jar)
llibrary (llibrary-1.7.2-1.10.2.jar)
SurgeLoadingPlugin (Surge-1.10.2-1.1.0.66.jar)
EnderCorePlugin (EnderCore-1.10.2-0.4.1.64-beta.jar)
SFRCore (SolarFluxReborn_1.10.2-2.4r.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.2.198-universal.jar)
Brandon's Core (BrandonsCore-1.10.2-2.1.3.82-universal.jar)
Default Options (DefaultOptions_1.10.2-6.1.5.jar)
Do not report to Forge! Remove FoamFixAPI (or replace with FoamFixAPI-Lawful) and try again. (foamfix-0.5.1-anarchy.jar)
ShetiPhian-ASM (shetiphiancore-1.10.0-3.3.6.jar)
NEICorePlugin (NotEnoughItems-1.10.2-2.1.3.199-universal.jar)
TransformerLoader (OpenComputers-MC1.10.2-1.6.1.6.jar)
literalascension (literalascension-1.10.2-1.0.0.3.jar)
BiomeTweakerCore (BiomeTweaker-1.10.2-2.1.230.jar)
Now let's iron out the ones that I know for sure don't mess it up:
LoadingPlugin (RandomThings-MC1.10.2-3.7.7.jar)
LoadingPlugin (ResourceLoader-MC1.9.4-1.5.1.jar)
BookshelfLoadingPlugin (Bookshelf-1.10.2-1.4.3.338.jar)
SurgeLoadingPlugin (Surge-1.10.2-1.1.0.66.jar)
EnderCorePlugin (EnderCore-1.10.2-0.4.1.64-beta.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.2.198-universal.jar)
ShetiPhian-ASM (shetiphiancore-1.10.0-3.3.6.jar)
My personal suspect is ResourceLoader but considering that is dependent on more files and considering that to this point I was unable to reproduce this crash myself, this will be tough to test. I will forward this
to potentially responsible mod authors. In the meanwhile, let's see if changing the Forge version made any difference:
this.returningStack = null;
Nope. So it's definitely a coremod. Let's look at ResourceLoader's code:
private byte[] patchMinecraft(byte[] basicClass)
Skip a few lines...
if (mn.name.equals(MCPNames.method("func_110436_a"))) {
refreshResources = mn;
} else if (mn.name.equals(MCPNames.method("func_71384_a"))) {
startGame = mn;
}
That's probably not the problem..
I'm clueless. This is my entire thought process when trying to fix this weird bug. Can someone slightly more knowledgeable than me take a look and see exactly why is this happening?
from scanner.
Attempt to reproduce the Issue with NEI uninstalled.
from scanner.
from scanner.
Same issues here. see report of crash.
crash-2017-03-06_17.54.48-client.txt
Workaround for me: i have to wait its finished complete with one chunk
from scanner.
SF3 3.0.6 Terrain scanner worked fine. 3.0.8 crashes when clicking map button. Unable to even select a chunk to start the machine. Just found this thread while reading at work. I'll upload logs tonight.
from scanner.
Removed resource packs and still crashes as soon as you hit map. Also tried moving 1.4.jar and config to 3.0.8 which just caused massive lag loading in. I was able to get to gui and hit map, also crashed. Put 1.4.1 back in.
crash-2017-03-24_16.05.05-client.txt
Running Win 10 with latest Geforce 378.92 driver
Biome Scanner does the same, except of course it crashes as soon as you right click. So its definatly something to do with the map rendering.
from scanner.
I am also currently experiencing this crash on SF 3.0.8 - this was not an issue in 3.0.6
from scanner.
Try updating to latest.
from scanner.
I did. Server is 3.0.8 as well as client.
Edit: Updated client plugin from 1.4.1 to 1.5 and it is working, no action needed server side.
from scanner.
This is a bug caused by FTBU which I fixed in the new version. I told darkosto to update it.
from scanner.
Can confirm issue is fixed in the new version of scanners. Works for SF3.0.8. But still no trees :( I do get enderlilys when generating terrain in the end but no trees in the overworld. :(
from scanner.
This is a separate issue.
from scanner.
Related Issues (20)
- Terrain Scanner stops accepting power HOT 4
- Scanner not replacing running water HOT 2
- Game freezes while trying to connect to eladkay.pl HOT 2
- Terrain Scanner not generating plants HOT 21
- SF3 Biome scanner crashes minecraft HOT 9
- Biome Scanner crashing on right click HOT 2
- Callback is killing fps HOT 2
- 1 FPS while mod is running (callback 403) HOT 1
- Biome Scanner Crash HOT 27
- [SF3] Biome Scanner shows no map HOT 6
- Game Crash when opening Scanner HOT 4
- Scanner mod crashing - how do you update it? HOT 6
- Terrain Scanner leaves starting block empty, causing a "hole" in the bottom bedrock layer HOT 2
- Limit how fast blocks are spawned HOT 1
- 1.12.2 version crashed while loading mods HOT 2
- JEI/multiple terrain scanner crash HOT 12
- crashing when trying to "show map" or open terrain scanner HOT 2
- Crash HOT 2
- Interface always opening for host on LAN world HOT 1
- Biome Scanner map doesn't show chunks correctly.
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from scanner.